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bsa
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Move Files::IStreamPtr alias to a separate header
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2022-07-17 11:35:39 +02:00 |
bullethelpers
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Move std::ostream& operator<< to .cpp
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2022-06-26 22:43:53 +02:00 |
compiler
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Remove redundant ostream, istream, iostream and sstream includes
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2022-07-05 01:41:28 +02:00 |
config
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Don't load content entries from global and local configs
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2022-06-30 20:57:51 +02:00 |
contentselector
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crashcatcher
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Simplify getIsHungAppWindow
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2022-07-14 22:02:01 +03:00 |
debug
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Allow to disable crash catcher on Windows
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2022-07-01 22:44:03 +02:00 |
detournavigator
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Support cylinder and rotating box collision shape types for actors
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2022-07-30 14:28:21 +02:00 |
esm
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Move Files::IStreamPtr alias to a separate header
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2022-07-17 11:35:39 +02:00 |
esm3
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Use meaningful names instead of pretending we don't know what snow is
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2022-07-17 19:54:59 +02:00 |
esm3terrain
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esm4
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Move Files::IStreamPtr alias to a separate header
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2022-07-17 11:35:39 +02:00 |
esmloader
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fallback
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Reduce number of includes for boost/program_options
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2022-06-25 18:32:10 +02:00 |
files
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Use ScopedHandle for File::Handle
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2022-07-18 21:13:41 +03:00 |
fontloader
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Remove code which became redundant due to changes in way how we load bitmap fonts
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2022-07-27 12:15:07 +04:00 |
fx
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Merge branch 'post_fog' into 'master'
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2022-07-31 17:33:08 +00:00 |
interpreter
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l10n
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Avoid constructing icu::StringPiece from std::string directly
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2022-07-01 22:31:06 +02:00 |
loadinglistener
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lua
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Type forward VFS::Manager in luastate.hpp and l10n.hpp
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2022-07-18 19:36:41 +03:00 |
lua_ui
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Fix initializer
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2022-07-03 15:44:50 +04:00 |
misc
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Get rid of obsolete osg::Geode where it is possible
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2022-07-20 15:28:56 +04:00 |
myguiplatform
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Fix inserting texture to map
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2022-07-27 20:01:13 +02:00 |
navmeshtool
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nif
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Use NiParticleSystemController's color for the initial particle color
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2022-08-03 14:36:51 +03:00 |
nifbullet
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Treat empty RootCollisionNode in NIF as NCC flag and generate CameraOnly collision shape
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2022-07-10 00:46:11 +02:00 |
nifosg
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Use NiParticleSystemController's color for the initial particle color
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2022-08-03 14:36:51 +03:00 |
platform
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Use correct assertion for the file implementation
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2022-07-19 13:48:57 +00:00 |
process
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resource
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Restore UnrefQueue to destruct animation asynchronously
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2022-07-24 21:08:43 +02:00 |
sceneutil
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Use string_view in the CharacterController
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2022-07-26 17:23:00 +02:00 |
sdlutil
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Merge branch 'master' into 'bigpeepeventsenergy'
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2022-08-01 07:55:51 +00:00 |
serialization
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settings
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Add a default way to store arrays in the settings.cfg
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2022-07-27 13:03:34 +04:00 |
shader
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use correct indexed color mask
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2022-08-01 07:56:16 -07:00 |
sqlite3
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std140
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stereo
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Refactor multiview to avoid littering OSG_HAS_MULTIVIEW and multiview-related uniforms around the code, keep them all in multiview.cpp.
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2022-07-11 17:27:05 +02:00 |
terrain
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Get rid of obsolete osg::Geode where it is possible
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2022-07-20 15:28:56 +04:00 |
to_utf8
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translation
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version
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vfs
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Merge branch 'vfs_string_view' into 'master'
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2022-07-17 15:50:29 +00:00 |
widgets
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Use YAML files to translate MyGUI's localization tags
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2022-07-12 08:20:40 +04:00 |
CMakeLists.txt
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Support cylinder and rotating box collision shape types for actors
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2022-07-30 14:28:21 +02:00 |
doc.hpp
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windows.hpp
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