..
mwbase
Rework again SetPos command to make more mods work.
2021-10-29 23:20:17 +02:00
mwclass
Merge branch 'recalc_mana' into 'master'
2021-10-26 08:58:04 +00:00
mwdialogue
improves MWClass mapping ( #3166 )
2021-10-11 13:46:21 +02:00
mwgui
refactors premultiplied alpha ( #3189 )
2021-10-25 09:28:32 +02:00
mwinput
gamepad cursor speed fix
2021-10-01 09:19:26 +10:00
mwlua
Refactoring. Lua Callback
is moved from apps/openmw/mwlua to components/lua.
2021-10-31 17:47:46 +01:00
mwmechanics
Allow creatures to use torches
2021-10-31 20:25:37 +01:00
mwphysics
Merge branch 'phys_perf_test' into 'master'
2021-11-03 11:49:44 +00:00
mwrender
removes lowerCaseInPlace ( #3217 )
2021-11-04 22:20:06 +01:00
mwscript
Rework again SetPos command to make more mods work.
2021-10-29 23:20:17 +02:00
mwsound
Stop trying to play non-existent music files started by scripts
2021-10-13 22:40:07 +02:00
mwstate
Filter saves by the first esm/omwgame rather than by the first content file (that can be a universal omwaddon/omwscripts)
2021-10-26 21:52:42 +02:00
mwworld
removes unused recordcmp.hpp ( #3214 )
2021-11-04 16:56:51 +01:00
android_main.cpp
android: Switch to C++
2019-04-28 18:21:31 -04:00
CMakeLists.txt
removes unused recordcmp.hpp ( #3214 )
2021-11-04 16:56:51 +01:00
doc.hpp
engine.cpp
Filter saves by the first esm/omwgame rather than by the first content file (that can be a universal omwaddon/omwscripts)
2021-10-26 21:52:42 +02:00
engine.hpp
Load LuaScriptsCfg from both *.omwscripts and *.omwaddon files.
2021-10-26 21:52:42 +02:00
main.cpp
Load LuaScriptsCfg from both *.omwscripts and *.omwaddon files.
2021-10-26 21:52:42 +02:00
options.cpp
Load LuaScriptsCfg from both *.omwscripts and *.omwaddon files.
2021-10-26 21:52:42 +02:00
options.hpp
Add tests for openmw options
2021-10-05 22:51:12 +02:00