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			54 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef OPENMW_ESM_SPELLSTATE_H
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| #define OPENMW_ESM_SPELLSTATE_H
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| 
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| #include <map>
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| #include <vector>
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| #include <string>
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| #include <set>
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| 
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| #include "components/esm/defs.hpp"
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| 
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| namespace ESM
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| {
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|     class ESMReader;
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|     class ESMWriter;
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| 
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|     // NOTE: spell ids must be lower case
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|     struct SpellState
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|     {
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|         struct CorprusStats
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|         {
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|             int mWorsenings;
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|             TimeStamp mNextWorsening;
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|         };
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| 
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|         struct PermanentSpellEffectInfo
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|         {
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|             int mId;
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|             int mArg;
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|             float mMagnitude;
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|         };
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| 
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|         struct SpellParams
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|         {
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|             std::map<int, float> mEffectRands; // <effect index, normalised random magnitude>
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|             std::set<int> mPurgedEffects; // indices of purged effects
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|         };
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|         std::vector<std::string> mSpells;
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| 
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|         // FIXME: obsolete, used only for old saves
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|         std::map<std::string, SpellParams> mSpellParams;
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|         std::map<std::string, std::vector<PermanentSpellEffectInfo> > mPermanentSpellEffects;
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|         std::map<std::string, CorprusStats> mCorprusSpells;
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| 
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|         std::map<std::string, TimeStamp> mUsedPowers;
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| 
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|         std::string mSelectedSpell;
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| 
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|         void load (ESMReader &esm);
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|         void save (ESMWriter &esm) const;
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|     };
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| 
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| }
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| 
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| #endif
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