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openmw/apps/openmw/mwrender/objectpaging.cpp

832 lines
33 KiB
C++

#include "objectpaging.hpp"
#include <unordered_map>
#include <osg/Version>
#include <osg/LOD>
#include <osg/Switch>
#include <osg/MatrixTransform>
#include <osg/Material>
#include <osgUtil/IncrementalCompileOperation>
#include <components/esm/esmreader.hpp>
#include <components/misc/resourcehelpers.hpp>
#include <components/resource/scenemanager.hpp>
#include <components/sceneutil/optimizer.hpp>
#include <components/sceneutil/clone.hpp>
#include <components/sceneutil/util.hpp>
#include <components/vfs/manager.hpp>
#include <osgParticle/ParticleProcessor>
#include <osgParticle/ParticleSystemUpdater>
#include <components/sceneutil/lightmanager.hpp>
#include <components/sceneutil/morphgeometry.hpp>
#include <components/sceneutil/riggeometry.hpp>
#include <components/settings/settings.hpp>
#include <components/misc/rng.hpp>
#include "apps/openmw/mwworld/esmstore.hpp"
#include "apps/openmw/mwbase/environment.hpp"
#include "apps/openmw/mwbase/world.hpp"
#include "vismask.hpp"
namespace MWRender
{
bool typeFilter(int type, bool far)
{
switch (type)
{
case ESM::REC_STAT:
case ESM::REC_ACTI:
case ESM::REC_DOOR:
return true;
case ESM::REC_CONT:
return !far;
default:
return false;
}
}
std::string getModel(int type, const std::string& id, const MWWorld::ESMStore& store)
{
switch (type)
{
case ESM::REC_STAT:
return store.get<ESM::Static>().searchStatic(id)->mModel;
case ESM::REC_ACTI:
return store.get<ESM::Activator>().searchStatic(id)->mModel;
case ESM::REC_DOOR:
return store.get<ESM::Door>().searchStatic(id)->mModel;
case ESM::REC_CONT:
return store.get<ESM::Container>().searchStatic(id)->mModel;
default:
return std::string();
}
}
osg::ref_ptr<osg::Node> ObjectPaging::getChunk(float size, const osg::Vec2f& center, unsigned char lod, unsigned int lodFlags, bool activeGrid, const osg::Vec3f& viewPoint, bool compile)
{
if (activeGrid && !mActiveGrid)
return nullptr;
ChunkId id = std::make_tuple(center, size, activeGrid);
osg::ref_ptr<osg::Object> obj = mCache->getRefFromObjectCache(id);
if (obj)
return obj->asNode();
else
{
osg::ref_ptr<osg::Node> node = createChunk(size, center, activeGrid, viewPoint, compile);
mCache->addEntryToObjectCache(id, node.get());
return node;
}
}
class CanOptimizeCallback : public SceneUtil::Optimizer::IsOperationPermissibleForObjectCallback
{
public:
bool isOperationPermissibleForObjectImplementation(const SceneUtil::Optimizer* optimizer, const osg::Drawable* node,unsigned int option) const override
{
return true;
}
bool isOperationPermissibleForObjectImplementation(const SceneUtil::Optimizer* optimizer, const osg::Node* node,unsigned int option) const override
{
return (node->getDataVariance() != osg::Object::DYNAMIC);
}
};
class CopyOp : public osg::CopyOp
{
public:
bool mOptimizeBillboards = true;
float mSqrDistance = 0.f;
osg::Vec3f mViewVector;
osg::Node::NodeMask mCopyMask = ~0u;
mutable std::vector<const osg::Node*> mNodePath;
void copy(const osg::Node* toCopy, osg::Group* attachTo)
{
const osg::Group* groupToCopy = toCopy->asGroup();
if (toCopy->getStateSet() || toCopy->asTransform() || !groupToCopy)
attachTo->addChild(operator()(toCopy));
else
{
for (unsigned int i=0; i<groupToCopy->getNumChildren(); ++i)
attachTo->addChild(operator()(groupToCopy->getChild(i)));
}
}
osg::Node* operator() (const osg::Node* node) const override
{
if (!(node->getNodeMask() & mCopyMask))
return nullptr;
if (const osg::Drawable* d = node->asDrawable())
return operator()(d);
if (dynamic_cast<const osgParticle::ParticleProcessor*>(node))
return nullptr;
if (dynamic_cast<const osgParticle::ParticleSystemUpdater*>(node))
return nullptr;
if (const osg::Switch* sw = node->asSwitch())
{
osg::Group* n = new osg::Group;
for (unsigned int i=0; i<sw->getNumChildren(); ++i)
if (sw->getValue(i))
n->addChild(operator()(sw->getChild(i)));
n->setDataVariance(osg::Object::STATIC);
return n;
}
if (const osg::LOD* lod = dynamic_cast<const osg::LOD*>(node))
{
osg::Group* n = new osg::Group;
for (unsigned int i=0; i<lod->getNumChildren(); ++i)
if (lod->getMinRange(i) * lod->getMinRange(i) <= mSqrDistance && mSqrDistance < lod->getMaxRange(i) * lod->getMaxRange(i))
n->addChild(operator()(lod->getChild(i)));
n->setDataVariance(osg::Object::STATIC);
return n;
}
mNodePath.push_back(node);
osg::Node* cloned = static_cast<osg::Node*>(node->clone(*this));
cloned->setDataVariance(osg::Object::STATIC);
cloned->setUserDataContainer(nullptr);
cloned->setName("");
mNodePath.pop_back();
handleCallbacks(node, cloned);
return cloned;
}
void handleCallbacks(const osg::Node* node, osg::Node *cloned) const
{
for (const osg::Callback* callback = node->getCullCallback(); callback != nullptr; callback = callback->getNestedCallback())
{
if (callback->className() == std::string("BillboardCallback"))
{
if (mOptimizeBillboards)
{
handleBillboard(cloned);
continue;
}
else
cloned->setDataVariance(osg::Object::DYNAMIC);
}
if (node->getCullCallback()->getNestedCallback())
{
osg::Callback *clonedCallback = osg::clone(callback, osg::CopyOp::SHALLOW_COPY);
clonedCallback->setNestedCallback(nullptr);
cloned->addCullCallback(clonedCallback);
}
else
cloned->addCullCallback(const_cast<osg::Callback*>(callback));
}
}
void handleBillboard(osg::Node* node) const
{
osg::Transform* transform = node->asTransform();
if (!transform) return;
osg::MatrixTransform* matrixTransform = transform->asMatrixTransform();
if (!matrixTransform) return;
osg::Matrix worldToLocal = osg::Matrix::identity();
for (auto pathNode : mNodePath)
if (const osg::Transform* t = pathNode->asTransform())
t->computeWorldToLocalMatrix(worldToLocal, nullptr);
worldToLocal = osg::Matrix::orthoNormal(worldToLocal);
osg::Matrix billboardMatrix;
osg::Vec3f viewVector = -(mViewVector + worldToLocal.getTrans());
viewVector.normalize();
osg::Vec3f right = viewVector ^ osg::Vec3f(0,0,1);
right.normalize();
osg::Vec3f up = right ^ viewVector;
up.normalize();
billboardMatrix.makeLookAt(osg::Vec3f(0,0,0), viewVector, up);
billboardMatrix.invert(billboardMatrix);
const osg::Matrix& oldMatrix = matrixTransform->getMatrix();
float mag[3]; // attempt to preserve scale
for (int i=0;i<3;++i)
mag[i] = std::sqrt(oldMatrix(0,i) * oldMatrix(0,i) + oldMatrix(1,i) * oldMatrix(1,i) + oldMatrix(2,i) * oldMatrix(2,i));
osg::Matrix newMatrix;
worldToLocal.setTrans(0,0,0);
newMatrix *= worldToLocal;
newMatrix.preMult(billboardMatrix);
newMatrix.preMultScale(osg::Vec3f(mag[0], mag[1], mag[2]));
newMatrix.setTrans(oldMatrix.getTrans());
matrixTransform->setMatrix(newMatrix);
}
osg::Drawable* operator() (const osg::Drawable* drawable) const override
{
if (!(drawable->getNodeMask() & mCopyMask))
return nullptr;
if (dynamic_cast<const osgParticle::ParticleSystem*>(drawable))
return nullptr;
if (const SceneUtil::RigGeometry* rig = dynamic_cast<const SceneUtil::RigGeometry*>(drawable))
return operator()(rig->getSourceGeometry());
if (const SceneUtil::MorphGeometry* morph = dynamic_cast<const SceneUtil::MorphGeometry*>(drawable))
return operator()(morph->getSourceGeometry());
if (getCopyFlags() & DEEP_COPY_DRAWABLES)
{
osg::Drawable* d = static_cast<osg::Drawable*>(drawable->clone(*this));
d->setDataVariance(osg::Object::STATIC);
d->setUserDataContainer(nullptr);
d->setName("");
return d;
}
else
return const_cast<osg::Drawable*>(drawable);
}
osg::Callback* operator() (const osg::Callback* callback) const override
{
return nullptr;
}
};
class RefnumSet : public osg::Object
{
public:
RefnumSet(){}
RefnumSet(const RefnumSet& copy, const osg::CopyOp&) : mRefnums(copy.mRefnums) {}
META_Object(MWRender, RefnumSet)
std::set<ESM::RefNum> mRefnums;
};
class AnalyzeVisitor : public osg::NodeVisitor
{
public:
AnalyzeVisitor(osg::Node::NodeMask analyzeMask)
: osg::NodeVisitor(TRAVERSE_ALL_CHILDREN)
, mCurrentStateSet(nullptr)
, mCurrentDistance(0.f)
, mAnalyzeMask(analyzeMask) {}
typedef std::unordered_map<osg::StateSet*, unsigned int> StateSetCounter;
struct Result
{
StateSetCounter mStateSetCounter;
unsigned int mNumVerts = 0;
};
void apply(osg::Node& node) override
{
if (!(node.getNodeMask() & mAnalyzeMask))
return;
if (node.getStateSet())
mCurrentStateSet = node.getStateSet();
if (osg::Switch* sw = node.asSwitch())
{
for (unsigned int i=0; i<sw->getNumChildren(); ++i)
if (sw->getValue(i))
traverse(*sw->getChild(i));
return;
}
if (osg::LOD* lod = dynamic_cast<osg::LOD*>(&node))
{
for (unsigned int i=0; i<lod->getNumChildren(); ++i)
if (lod->getMinRange(i) * lod->getMinRange(i) <= mCurrentDistance && mCurrentDistance < lod->getMaxRange(i) * lod->getMaxRange(i))
traverse(*lod->getChild(i));
return;
}
traverse(node);
}
void apply(osg::Geometry& geom) override
{
if (!(geom.getNodeMask() & mAnalyzeMask))
return;
if (osg::Array* array = geom.getVertexArray())
mResult.mNumVerts += array->getNumElements();
++mResult.mStateSetCounter[mCurrentStateSet];
++mGlobalStateSetCounter[mCurrentStateSet];
}
Result retrieveResult()
{
Result result = mResult;
mResult = Result();
mCurrentStateSet = nullptr;
return result;
}
void addInstance(const Result& result)
{
for (auto pair : result.mStateSetCounter)
mGlobalStateSetCounter[pair.first] += pair.second;
}
float getMergeBenefit(const Result& result)
{
if (result.mStateSetCounter.empty()) return 1;
float mergeBenefit = 0;
for (auto pair : result.mStateSetCounter)
{
mergeBenefit += mGlobalStateSetCounter[pair.first];
}
mergeBenefit /= result.mStateSetCounter.size();
return mergeBenefit;
}
Result mResult;
osg::StateSet* mCurrentStateSet;
StateSetCounter mGlobalStateSetCounter;
float mCurrentDistance;
osg::Node::NodeMask mAnalyzeMask;
};
class DebugVisitor : public osg::NodeVisitor
{
public:
DebugVisitor() : osg::NodeVisitor(TRAVERSE_ALL_CHILDREN) {}
void apply(osg::Drawable& node) override
{
osg::ref_ptr<osg::Material> m (new osg::Material);
osg::Vec4f color(Misc::Rng::rollProbability(), Misc::Rng::rollProbability(), Misc::Rng::rollProbability(), 0.f);
color.normalize();
m->setDiffuse(osg::Material::FRONT_AND_BACK, osg::Vec4f(0.1f,0.1f,0.1f,1.f));
m->setAmbient(osg::Material::FRONT_AND_BACK, osg::Vec4f(0.1f,0.1f,0.1f,1.f));
m->setColorMode(osg::Material::OFF);
m->setEmission(osg::Material::FRONT_AND_BACK, osg::Vec4f(color));
osg::ref_ptr<osg::StateSet> stateset = node.getStateSet() ? osg::clone(node.getStateSet(), osg::CopyOp::SHALLOW_COPY) : new osg::StateSet;
stateset->setAttribute(m);
stateset->addUniform(new osg::Uniform("colorMode", 0));
node.setStateSet(stateset);
}
};
class AddRefnumMarkerVisitor : public osg::NodeVisitor
{
public:
AddRefnumMarkerVisitor(const ESM::RefNum &refnum) : osg::NodeVisitor(TRAVERSE_ALL_CHILDREN), mRefnum(refnum) {}
ESM::RefNum mRefnum;
void apply(osg::Geometry &node) override
{
osg::ref_ptr<RefnumMarker> marker (new RefnumMarker);
marker->mRefnum = mRefnum;
if (osg::Array* array = node.getVertexArray())
marker->mNumVertices = array->getNumElements();
node.getOrCreateUserDataContainer()->addUserObject(marker);
}
};
ObjectPaging::ObjectPaging(Resource::SceneManager* sceneManager)
: GenericResourceManager<ChunkId>(nullptr)
, mSceneManager(sceneManager)
, mRefTrackerLocked(false)
{
mActiveGrid = Settings::Manager::getBool("object paging active grid", "Terrain");
mDebugBatches = Settings::Manager::getBool("object paging debug batches", "Terrain");
mMergeFactor = Settings::Manager::getFloat("object paging merge factor", "Terrain");
mMinSize = Settings::Manager::getFloat("object paging min size", "Terrain");
mMinSizeMergeFactor = Settings::Manager::getFloat("object paging min size merge factor", "Terrain");
mMinSizeCostMultiplier = Settings::Manager::getFloat("object paging min size cost multiplier", "Terrain");
}
osg::ref_ptr<osg::Node> ObjectPaging::createChunk(float size, const osg::Vec2f& center, bool activeGrid, const osg::Vec3f& viewPoint, bool compile)
{
osg::Vec2i startCell = osg::Vec2i(std::floor(center.x() - size/2.f), std::floor(center.y() - size/2.f));
osg::Vec3f worldCenter = osg::Vec3f(center.x(), center.y(), 0)*ESM::Land::REAL_SIZE;
osg::Vec3f relativeViewPoint = viewPoint - worldCenter;
std::map<ESM::RefNum, ESM::CellRef> refs;
std::vector<ESM::ESMReader> esm;
const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
for (int cellX = startCell.x(); cellX < startCell.x() + size; ++cellX)
{
for (int cellY = startCell.y(); cellY < startCell.y() + size; ++cellY)
{
const ESM::Cell* cell = store.get<ESM::Cell>().searchStatic(cellX, cellY);
if (!cell) continue;
for (size_t i=0; i<cell->mContextList.size(); ++i)
{
try
{
unsigned int index = cell->mContextList[i].index;
if (esm.size()<=index)
esm.resize(index+1);
cell->restore(esm[index], i);
ESM::CellRef ref;
ref.mRefNum.mContentFile = ESM::RefNum::RefNum_NoContentFile;
bool deleted = false;
while(cell->getNextRef(esm[index], ref, deleted))
{
if (std::find(cell->mMovedRefs.begin(), cell->mMovedRefs.end(), ref.mRefNum) != cell->mMovedRefs.end()) continue;
Misc::StringUtils::lowerCaseInPlace(ref.mRefID);
int type = store.findStatic(ref.mRefID);
if (!typeFilter(type,size>=2)) continue;
if (deleted) { refs.erase(ref.mRefNum); continue; }
if (ref.mRefNum.fromGroundcoverFile()) continue;
refs[ref.mRefNum] = std::move(ref);
}
}
catch (std::exception&)
{
continue;
}
}
for (auto [ref, deleted] : cell->mLeasedRefs)
{
if (deleted) { refs.erase(ref.mRefNum); continue; }
Misc::StringUtils::lowerCaseInPlace(ref.mRefID);
int type = store.findStatic(ref.mRefID);
if (!typeFilter(type,size>=2)) continue;
refs[ref.mRefNum] = std::move(ref);
}
}
}
if (activeGrid)
{
std::lock_guard<std::mutex> lock(mRefTrackerMutex);
for (auto ref : getRefTracker().mBlacklist)
refs.erase(ref);
}
osg::Vec2f minBound = (center - osg::Vec2f(size/2.f, size/2.f));
osg::Vec2f maxBound = (center + osg::Vec2f(size/2.f, size/2.f));
struct InstanceList
{
std::vector<const ESM::CellRef*> mInstances;
AnalyzeVisitor::Result mAnalyzeResult;
bool mNeedCompile = false;
};
typedef std::map<osg::ref_ptr<const osg::Node>, InstanceList> NodeMap;
NodeMap nodes;
osg::ref_ptr<RefnumSet> refnumSet = activeGrid ? new RefnumSet : nullptr;
// Mask_UpdateVisitor is used in such cases in NIF loader:
// 1. For collision nodes, which is not supposed to be rendered.
// 2. For nodes masked via Flag_Hidden (VisController can change this flag value at runtime).
// Since ObjectPaging does not handle VisController, we can just ignore both types of nodes.
constexpr auto copyMask = ~Mask_UpdateVisitor;
AnalyzeVisitor analyzeVisitor(copyMask);
osg::Vec3f center3 = { center.x(), center.y(), 0.f };
analyzeVisitor.mCurrentDistance = (viewPoint - center3).length2();
float minSize = mMinSize;
if (mMinSizeMergeFactor)
minSize *= mMinSizeMergeFactor;
for (const auto& pair : refs)
{
const ESM::CellRef& ref = pair.second;
osg::Vec3f pos = ref.mPos.asVec3();
if (size < 1.f)
{
osg::Vec3f cellPos = pos / ESM::Land::REAL_SIZE;
if ((minBound.x() > std::floor(minBound.x()) && cellPos.x() < minBound.x()) || (minBound.y() > std::floor(minBound.y()) && cellPos.y() < minBound.y())
|| (maxBound.x() < std::ceil(maxBound.x()) && cellPos.x() >= maxBound.x()) || (minBound.y() < std::ceil(maxBound.y()) && cellPos.y() >= maxBound.y()))
continue;
}
float dSqr = (viewPoint - pos).length2();
if (!activeGrid)
{
std::lock_guard<std::mutex> lock(mSizeCacheMutex);
SizeCache::iterator found = mSizeCache.find(pair.first);
if (found != mSizeCache.end() && found->second < dSqr*minSize*minSize)
continue;
}
if (ref.mRefID == "prisonmarker" || ref.mRefID == "divinemarker" || ref.mRefID == "templemarker" || ref.mRefID == "northmarker")
continue; // marker objects that have a hardcoded function in the game logic, should be hidden from the player
int type = store.findStatic(ref.mRefID);
std::string model = getModel(type, ref.mRefID, store);
if (model.empty()) continue;
model = "meshes/" + model;
if (activeGrid && type != ESM::REC_STAT)
{
model = Misc::ResourceHelpers::correctActorModelPath(model, mSceneManager->getVFS());
std::string kfname = Misc::StringUtils::lowerCase(model);
if(kfname.size() > 4 && kfname.compare(kfname.size()-4, 4, ".nif") == 0)
{
kfname.replace(kfname.size()-4, 4, ".kf");
if (mSceneManager->getVFS()->exists(kfname))
continue;
}
}
osg::ref_ptr<const osg::Node> cnode = mSceneManager->getTemplate(model, false);
if (activeGrid)
{
if (cnode->getNumChildrenRequiringUpdateTraversal() > 0 || SceneUtil::hasUserDescription(cnode, Constants::NightDayLabel) || SceneUtil::hasUserDescription(cnode, Constants::HerbalismLabel))
continue;
else
refnumSet->mRefnums.insert(pair.first);
}
{
std::lock_guard<std::mutex> lock(mRefTrackerMutex);
if (getRefTracker().mDisabled.count(pair.first))
continue;
}
float radius2 = cnode->getBound().radius2() * ref.mScale*ref.mScale;
if (radius2 < dSqr*minSize*minSize && !activeGrid)
{
std::lock_guard<std::mutex> lock(mSizeCacheMutex);
mSizeCache[pair.first] = radius2;
continue;
}
auto emplaced = nodes.emplace(cnode, InstanceList());
if (emplaced.second)
{
const_cast<osg::Node*>(cnode.get())->accept(analyzeVisitor); // const-trickery required because there is no const version of NodeVisitor
emplaced.first->second.mAnalyzeResult = analyzeVisitor.retrieveResult();
emplaced.first->second.mNeedCompile = compile && cnode->referenceCount() <= 3;
}
else
analyzeVisitor.addInstance(emplaced.first->second.mAnalyzeResult);
emplaced.first->second.mInstances.push_back(&ref);
}
osg::ref_ptr<osg::Group> group = new osg::Group;
osg::ref_ptr<osg::Group> mergeGroup = new osg::Group;
osg::ref_ptr<Resource::TemplateMultiRef> templateRefs = new Resource::TemplateMultiRef;
osgUtil::StateToCompile stateToCompile(0, nullptr);
CopyOp copyop;
copyop.mCopyMask = copyMask;
for (const auto& pair : nodes)
{
const osg::Node* cnode = pair.first;
const AnalyzeVisitor::Result& analyzeResult = pair.second.mAnalyzeResult;
float mergeCost = analyzeResult.mNumVerts * size;
float mergeBenefit = analyzeVisitor.getMergeBenefit(analyzeResult) * mMergeFactor;
bool merge = mergeBenefit > mergeCost;
float minSizeMerged = mMinSize;
float factor2 = mergeBenefit > 0 ? std::min(1.f, mergeCost * mMinSizeCostMultiplier / mergeBenefit) : 1;
float minSizeMergeFactor2 = (1-factor2) * mMinSizeMergeFactor + factor2;
if (minSizeMergeFactor2 > 0)
minSizeMerged *= minSizeMergeFactor2;
unsigned int numinstances = 0;
for (auto cref : pair.second.mInstances)
{
const ESM::CellRef& ref = *cref;
osg::Vec3f pos = ref.mPos.asVec3();
if (!activeGrid && minSizeMerged != minSize && cnode->getBound().radius2() * cref->mScale*cref->mScale < (viewPoint-pos).length2()*minSizeMerged*minSizeMerged)
continue;
osg::Matrixf matrix;
matrix.preMultTranslate(pos - worldCenter);
matrix.preMultRotate( osg::Quat(ref.mPos.rot[2], osg::Vec3f(0,0,-1)) *
osg::Quat(ref.mPos.rot[1], osg::Vec3f(0,-1,0)) *
osg::Quat(ref.mPos.rot[0], osg::Vec3f(-1,0,0)) );
matrix.preMultScale(osg::Vec3f(ref.mScale, ref.mScale, ref.mScale));
osg::ref_ptr<osg::MatrixTransform> trans = new osg::MatrixTransform(matrix);
trans->setDataVariance(osg::Object::STATIC);
copyop.setCopyFlags(merge ? osg::CopyOp::DEEP_COPY_NODES|osg::CopyOp::DEEP_COPY_DRAWABLES : osg::CopyOp::DEEP_COPY_NODES);
copyop.mOptimizeBillboards = (size > 1/4.f);
copyop.mNodePath.push_back(trans);
copyop.mSqrDistance = (viewPoint - pos).length2();
copyop.mViewVector = (viewPoint - worldCenter);
copyop.copy(cnode, trans);
copyop.mNodePath.pop_back();
if (activeGrid)
{
if (merge)
{
AddRefnumMarkerVisitor visitor(ref.mRefNum);
trans->accept(visitor);
}
else
{
osg::ref_ptr<RefnumMarker> marker = new RefnumMarker; marker->mRefnum = ref.mRefNum;
trans->getOrCreateUserDataContainer()->addUserObject(marker);
}
}
osg::Group* attachTo = merge ? mergeGroup : group;
attachTo->addChild(trans);
++numinstances;
}
if (numinstances > 0)
{
// add a ref to the original template, to hint to the cache that it's still being used and should be kept in cache
templateRefs->addRef(cnode);
if (pair.second.mNeedCompile)
{
int mode = osgUtil::GLObjectsVisitor::COMPILE_STATE_ATTRIBUTES;
if (!merge)
mode |= osgUtil::GLObjectsVisitor::COMPILE_DISPLAY_LISTS;
stateToCompile._mode = mode;
const_cast<osg::Node*>(cnode)->accept(stateToCompile);
}
}
}
if (mergeGroup->getNumChildren())
{
SceneUtil::Optimizer optimizer;
if (size > 1/8.f)
{
optimizer.setViewPoint(relativeViewPoint);
optimizer.setMergeAlphaBlending(true);
}
optimizer.setIsOperationPermissibleForObjectCallback(new CanOptimizeCallback);
unsigned int options = SceneUtil::Optimizer::FLATTEN_STATIC_TRANSFORMS|SceneUtil::Optimizer::REMOVE_REDUNDANT_NODES|SceneUtil::Optimizer::MERGE_GEOMETRY;
mSceneManager->shareState(mergeGroup);
optimizer.optimize(mergeGroup, options);
group->addChild(mergeGroup);
if (mDebugBatches)
{
DebugVisitor dv;
mergeGroup->accept(dv);
}
if (compile)
{
stateToCompile._mode = osgUtil::GLObjectsVisitor::COMPILE_DISPLAY_LISTS;
mergeGroup->accept(stateToCompile);
}
}
auto ico = mSceneManager->getIncrementalCompileOperation();
if (!stateToCompile.empty() && ico)
{
auto compileSet = new osgUtil::IncrementalCompileOperation::CompileSet(group);
compileSet->buildCompileMap(ico->getContextSet(), stateToCompile);
ico->add(compileSet, false);
}
group->getBound();
group->setNodeMask(Mask_Static);
osg::UserDataContainer* udc = group->getOrCreateUserDataContainer();
if (activeGrid)
{
udc->addUserObject(refnumSet);
group->addCullCallback(new SceneUtil::LightListCallback);
}
udc->addUserObject(templateRefs);
return group;
}
unsigned int ObjectPaging::getNodeMask()
{
return Mask_Static;
}
struct ClearCacheFunctor
{
void operator()(MWRender::ChunkId id, osg::Object* obj)
{
if (intersects(id, mPosition))
mToClear.insert(id);
}
bool intersects(ChunkId id, osg::Vec3f pos)
{
if (mActiveGridOnly && !std::get<2>(id)) return false;
pos /= ESM::Land::REAL_SIZE;
clampToCell(pos);
osg::Vec2f center = std::get<0>(id);
float halfSize = std::get<1>(id)/2;
return pos.x() >= center.x()-halfSize && pos.y() >= center.y()-halfSize && pos.x() <= center.x()+halfSize && pos.y() <= center.y()+halfSize;
}
void clampToCell(osg::Vec3f& cellPos)
{
osg::Vec2i min (mCell.x(), mCell.y());
osg::Vec2i max (mCell.x()+1, mCell.y()+1);
if (cellPos.x() < min.x()) cellPos.x() = min.x();
if (cellPos.x() > max.x()) cellPos.x() = max.x();
if (cellPos.y() < min.y()) cellPos.y() = min.y();
if (cellPos.y() > max.y()) cellPos.y() = max.y();
}
osg::Vec3f mPosition;
osg::Vec2i mCell;
std::set<MWRender::ChunkId> mToClear;
bool mActiveGridOnly = false;
};
bool ObjectPaging::enableObject(int type, const ESM::RefNum & refnum, const osg::Vec3f& pos, const osg::Vec2i& cell, bool enabled)
{
if (!typeFilter(type, false))
return false;
{
std::lock_guard<std::mutex> lock(mRefTrackerMutex);
if (enabled && !getWritableRefTracker().mDisabled.erase(refnum)) return false;
if (!enabled && !getWritableRefTracker().mDisabled.insert(refnum).second) return false;
if (mRefTrackerLocked) return false;
}
ClearCacheFunctor ccf;
ccf.mPosition = pos;
ccf.mCell = cell;
mCache->call(ccf);
if (ccf.mToClear.empty()) return false;
for (const auto& chunk : ccf.mToClear)
mCache->removeFromObjectCache(chunk);
return true;
}
bool ObjectPaging::blacklistObject(int type, const ESM::RefNum & refnum, const osg::Vec3f& pos, const osg::Vec2i& cell)
{
if (!typeFilter(type, false))
return false;
{
std::lock_guard<std::mutex> lock(mRefTrackerMutex);
if (!getWritableRefTracker().mBlacklist.insert(refnum).second) return false;
if (mRefTrackerLocked) return false;
}
ClearCacheFunctor ccf;
ccf.mPosition = pos;
ccf.mCell = cell;
ccf.mActiveGridOnly = true;
mCache->call(ccf);
if (ccf.mToClear.empty()) return false;
for (const auto& chunk : ccf.mToClear)
mCache->removeFromObjectCache(chunk);
return true;
}
void ObjectPaging::clear()
{
std::lock_guard<std::mutex> lock(mRefTrackerMutex);
mRefTrackerNew.mDisabled.clear();
mRefTrackerNew.mBlacklist.clear();
mRefTrackerLocked = true;
}
bool ObjectPaging::unlockCache()
{
if (!mRefTrackerLocked) return false;
{
std::lock_guard<std::mutex> lock(mRefTrackerMutex);
mRefTrackerLocked = false;
if (mRefTracker == mRefTrackerNew)
return false;
else
mRefTracker = mRefTrackerNew;
}
mCache->clear();
return true;
}
struct GetRefnumsFunctor
{
GetRefnumsFunctor(std::set<ESM::RefNum>& output) : mOutput(output) {}
void operator()(MWRender::ChunkId chunkId, osg::Object* obj)
{
if (!std::get<2>(chunkId)) return;
const osg::Vec2f& center = std::get<0>(chunkId);
bool activeGrid = (center.x() > mActiveGrid.x() || center.y() > mActiveGrid.y() || center.x() < mActiveGrid.z() || center.y() < mActiveGrid.w());
if (!activeGrid) return;
osg::UserDataContainer* udc = obj->getUserDataContainer();
if (udc && udc->getNumUserObjects())
{
RefnumSet* refnums = dynamic_cast<RefnumSet*>(udc->getUserObject(0));
if (!refnums) return;
mOutput.insert(refnums->mRefnums.begin(), refnums->mRefnums.end());
}
}
osg::Vec4i mActiveGrid;
std::set<ESM::RefNum>& mOutput;
};
void ObjectPaging::getPagedRefnums(const osg::Vec4i &activeGrid, std::set<ESM::RefNum> &out)
{
GetRefnumsFunctor grf(out);
grf.mActiveGrid = activeGrid;
mCache->call(grf);
}
void ObjectPaging::reportStats(unsigned int frameNumber, osg::Stats *stats) const
{
stats->setAttribute(frameNumber, "Object Chunk", mCache->getCacheSize());
}
}