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openmw/components
AnyOldName3 096759435a Add progress bars where the launcher can be limited by IO
I tested this with a USB3 external hard drive.

These two places were the only ones where we're IO-bound and block the main thread, so they're the only ones that need progress bars.

If trying to replicate this test, then it's important to unplug the hard drive between each repeat.
Apparently Windows is excellent at disk caching these days as it takes a minute and a half to start the launcher with Total Overhaul on this drive when it's just been plugged in, but less time than the first launch after a reboot on an NVME drive once the cache has been warmed up.
2025-04-09 01:36:52 +01:00
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bgsm Merge branch 'nifmisc' into 'master' 2024-04-25 08:45:36 +00:00
bsa Clarify Fallout 4 next gen update BA2 version naming 2024-04-28 05:09:40 +03:00
bullethelpers
compiler CI match script names and remove dead code 2024-07-01 16:57:40 +02:00
config Add progress bars where the launcher can be limited by IO 2025-04-09 01:36:52 +01:00
contentselector Don't precompute load order errors after every change 2025-04-08 01:19:24 +01:00
crashcatcher Use proper order for printf arguments 2024-07-28 20:08:02 +02:00
debug Support max log level for Recast via env variable 2025-03-21 15:34:47 +01:00
detournavigator Reduce a chance to have a deadlock in the AsyncNavMeshUpdater 2025-03-23 23:33:40 +01:00
esm Work around a regression in MSVC 2024-12-09 17:23:17 +01:00
esm3 Fix msvc warnings 2025-03-09 17:55:17 +01:00
esm4 Skip SLSD, SCVR, SCRV subrecords in QUST record 2025-03-15 13:11:26 +01:00
esmloader Gets rid of most ESM::CellId 2023-04-03 14:16:05 +02:00
esmterrain CLEANUP(CS): Do heightData check in actual implementation, revert 2024-06-10 02:02:31 -05:00
fallback Cleaner implementation 2024-06-07 18:38:32 -07:00
files Use non-deprecated known folder API 2025-03-25 01:32:44 +00:00
fontloader Merge branch 'fontexport' into 'master' 2025-03-27 11:04:35 +00:00
fx Fix multiview use in techniques 2025-01-26 16:26:36 +01:00
interpreter Exit with fatal error on duplicated instruction code 2024-06-28 22:24:24 +02:00
l10n Use normalized path in l10m manager 2024-08-18 21:07:46 +02:00
loadinglistener Drop 360-degree screenshot support (#7720) 2024-06-06 14:46:01 +03:00
lua Fix msvc warnings 2025-03-09 17:55:17 +01:00
lua_ui Ensure class members are tied to the main Lua state 2025-03-03 19:37:07 +01:00
misc Use normalized path for correctMeshPath 2024-11-16 12:49:11 +01:00
myguiplatform Replace toNormalized by Normalized 2024-09-18 23:53:20 +02:00
navmeshtool
nif Optimize NIF boolean vector reading 2025-02-07 04:55:06 +03:00
nifbullet Use normalized path in BulletShapeManager 2024-09-27 23:33:58 +02:00
nifosg Change default depth test mode to <= (#7040) 2024-11-23 08:32:25 +03:00
platform Remove vestigial Boost libraries 2024-08-23 14:06:13 +01:00
process
resource Merge branch 'vfs_normalized_path_22' into 'master' 2024-12-01 21:45:01 +00:00
sceneutil Fix UB when pathgrid geometry is generated and all pathgrid edges are invalid 2025-02-16 17:46:52 +03:00
sdlutil Silence SDL3 window/display events coming from SDL2-compat 2025-02-04 20:30:19 +03:00
serialization
settings Add an option to match sunlight to the sun (#8032) 2024-12-28 18:29:35 +03:00
shader Don't expect TangentSpaceGenerator to work without texcoords 2024-10-24 13:36:49 +01:00
sqlite3
std140
stereo Do not copy due to auto misuse 2024-01-07 18:52:10 +04:00
terrain Allow opting out of water culling (#7318) 2024-10-31 14:54:05 +03:00
testing Use temporary directory for tests output 2025-03-23 23:33:40 +01:00
to_utf8 Do not use no longer supported std::char_traits 2025-03-11 20:32:36 +03:00
translation
version
vfs Forbid to use toNormalized for normalized path 2024-11-18 21:21:33 +01:00
widgets Pass some arguments by references 2024-02-01 10:02:15 +04:00
CMakeLists.txt Move from qt_wrap_ui to AUTOUIC for qt components lib 2024-11-10 20:38:14 +01:00
doc.hpp