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openmw/components/detournavigator
psi29a 0dc7715c35 Merge branch 'object_paging_retry' into 'master'
Object Paging

See merge request OpenMW/openmw!209
5 years ago
..
areatype.hpp Use actor speed to define area cost for pathfinding 5 years ago
asyncnavmeshupdater.cpp Update same navmesh tile with limited frequency 5 years ago
asyncnavmeshupdater.hpp Update same navmesh tile with limited frequency 5 years ago
bounds.hpp Split makeNavMeshTileData 6 years ago
cachedrecastmeshmanager.cpp Support recast mesh rendering 5 years ago
cachedrecastmeshmanager.hpp Support recast mesh rendering 5 years ago
chunkytrimesh.cpp Add enums for area type and flags 6 years ago
chunkytrimesh.hpp Use callback to iterate over chunks 6 years ago
debug.cpp Unify streams usage to support non-ASCII paths (bug #5239) 5 years ago
debug.hpp Use status codes to handle navigator errors instead of exceptions 5 years ago
dtstatus.hpp Remove macroses to check recastnavigation functions result 6 years ago
exceptions.hpp Update NavMesh one by one tile in order from nearest to player 6 years ago
findrandompointaroundcircle.cpp Use status codes to handle navigator errors instead of exceptions 5 years ago
findrandompointaroundcircle.hpp Use navmesh to find wander destination outside pathgrid for ground based actors 5 years ago
findsmoothpath.cpp Move makeOsgVec3f() to settingsutils.hpp 6 years ago
findsmoothpath.hpp Use actor speed to define area cost for pathfinding 5 years ago
flags.hpp Add pathgrid to navmesh as off mesh connection 5 years ago
gettilespositions.hpp Move makeOsgVec3f() to settingsutils.hpp 6 years ago
makenavmesh.cpp Add pathgrid to navmesh as off mesh connection 5 years ago
makenavmesh.hpp Make NavMeshCacheItem consistent 6 years ago
navigator.cpp Use navmesh to find wander destination outside pathgrid for ground based actors 5 years ago
navigator.hpp Merge branch 'object_paging_retry' into 'master' 5 years ago
navigatorimpl.cpp stop navmesh updates when ai off 5 years ago
navigatorimpl.hpp Merge branch 'object_paging_retry' into 'master' 5 years ago
navigatorstub.hpp stop navmesh updates when ai off 5 years ago
navmeshcacheitem.hpp Make NavMeshCacheItem consistent 6 years ago
navmeshdata.hpp Cache navmesh tiles 6 years ago
navmeshmanager.cpp Add pathgrid to navmesh as off mesh connection 5 years ago
navmeshmanager.hpp Add pathgrid to navmesh as off mesh connection 5 years ago
navmeshtilescache.cpp Report navigator stats 6 years ago
navmeshtilescache.hpp Fix C5204 warnings by adding default virtual destructors 5 years ago
objectid.hpp Specialize DetourNavigator::ObjectId ctor for pointers 5 years ago
offmeshconnection.hpp Add pathgrid to navmesh as off mesh connection 5 years ago
offmeshconnectionsmanager.hpp Add pathgrid to navmesh as off mesh connection 5 years ago
recastallocutils.hpp use c++11 std::align from <memory> (#2026) 6 years ago
recastglobalallocator.hpp Add global recast allocator to allocate temp buffers on stack 6 years ago
recastmesh.cpp Support recast mesh rendering 5 years ago
recastmesh.hpp Support recast mesh rendering 5 years ago
recastmeshbuilder.cpp Optimize recast mesh size by vertex deduplication 5 years ago
recastmeshbuilder.hpp Optimize recast mesh size by vertex deduplication 5 years ago
recastmeshmanager.cpp Support recast mesh rendering 5 years ago
recastmeshmanager.hpp Support recast mesh rendering 5 years ago
recastmeshobject.cpp Update scaled objects in navigator 6 years ago
recastmeshobject.hpp Update scaled objects in navigator 6 years ago
recastmeshtiles.hpp Support recast mesh rendering 5 years ago
recasttempallocator.hpp use c++11 std::align from <memory> (#2026) 6 years ago
settings.cpp Update same navmesh tile with limited frequency 5 years ago
settings.hpp Update same navmesh tile with limited frequency 5 years ago
settingsutils.hpp Use custom steps size to make smooth path depending on half extents 6 years ago
sharednavmesh.hpp Cache navmesh tiles 6 years ago
status.hpp Use status codes to handle navigator errors instead of exceptions 5 years ago
tilebounds.hpp Use recastnavigation to find path 6 years ago
tilecachedrecastmeshmanager.cpp Use callback to handle changed tiles 5 years ago
tilecachedrecastmeshmanager.hpp Use callback to handle changed tiles 5 years ago
tileposition.hpp Use recastnavigation to find path 6 years ago