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openmw/components
2014-05-30 18:46:18 +10:00
..
bsa fix opening BSA on Unicode path 2014-05-19 13:39:07 +04:00
compiler Merge remote-tracking branch 'scrawl/master' 2014-05-28 19:47:36 +02:00
contentselector Revert "Fixes for warnings when building with MSVC" 2014-05-14 00:03:30 -05:00
esm Implement modFactionReaction instruction (Closes #1347) 2014-05-27 14:54:29 +02:00
files Fix bsa file loading not being case insensitive (Fixes #1178) 2014-05-26 17:34:36 +02:00
interpreter
loadinglistener Fixes #1172: Added basic loading/saving progress bar 2014-04-28 11:29:57 +02:00
misc Remove unused slice_array 2014-04-20 19:28:39 +02:00
nif Read NIF interpolation type 4 (XYZ_ROTATION_KEY) 2014-05-28 03:42:26 -04:00
nifbullet
nifogre Handle NiBSPArrayController as alias for NiParticleSystemController 2014-05-22 23:07:06 +02:00
nifoverrides
ogreinit be more verbose on change reasons 2014-05-22 16:35:57 +04:00
settings attempt to fix LowLevelFile, minor code reuse 2014-05-19 10:47:02 +04:00
terrain Fix crashes caused when terrain materials don't get created (e.g. due to cg shader bug on Windows/D3D9). Should resolve Bug #1284. 2014-05-30 18:46:18 +10:00
to_utf8
translation open fstreams from boost::filesystem::path, vol.2 2014-05-18 14:55:05 +04:00
version
CMakeLists.txt Savegame: store projectiles 2014-05-17 05:24:32 +02:00
doc.hpp