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openmw/components
fteppe 125b21de20 Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
The strong type is actually just a string underneath, but this will help in the future to have a distinction so it's easier to search and replace when we use an integer ID

Slowly going through all the changes to make, still hundreds of errors

a lot of functions/structures use std::string or stringview to designate an ID. So it takes time

Continues slowly replacing ids. There are technically more and more compilation errors

I have good hope that there is a point where the amount of errors will dramatically go down as all the main functions use the ESM::RefId type

Continue moving forward, changes to the stores

slowly moving along

Starting to see the fruit of those changes.

still many many error, but more and more Irun into a situation where a function is sandwiched between two functions that use the RefId type.

More replacements. Things are starting to get easier

I can see more and more often the issue is that the function is awaiting a RefId, but is given a string
there is less need to go down functions and to fix a long list of them.

Still moving forward, and for the first time error count is going down!

Good pace, not sure about topics though, mId and mName are actually the same thing and are used interchangeably

Cells are back to using string for the name, haven't fixed everything yet. Many other changes

Under the bar of 400 compilation errors.

more good progress <100 compile errors!

More progress

Game settings store can use string for find, it was a bit absurd how every use of it required to create refId from string

some more progress on other fronts

Mostly game settings clean

one error opened a lot of other errors. Down to 18, but more will prbably appear

only link errors left??

Fixed link errors

OpenMW compiles, and launches, with some issues, but still!
2022-12-27 19:15:54 +01:00
..
bsa First pass with include-what-you-use 2022-10-09 10:39:43 +00:00
bullethelpers Remove unused includes 2022-10-09 16:44:18 +02:00
compiler Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type 2022-12-27 19:15:54 +01:00
config Remove unused includes 2022-10-09 16:44:18 +02:00
contentselector Apply clang-format to code base 2022-09-22 21:35:26 +03:00
crashcatcher Apply clang-format to code base 2022-09-22 21:35:26 +03:00
debug Revert "Merge branch 'fix_macos_build' into 'master'" 2022-10-12 22:48:34 +01:00
detournavigator Merge branch 'recast_context' into 'master' 2022-12-20 09:31:31 +00:00
esm Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type 2022-12-27 19:15:54 +01:00
esm3 Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type 2022-12-27 19:15:54 +01:00
esm3terrain Apply clang-format to code base 2022-09-22 21:35:26 +03:00
esm4 Move fourCC to a separate file 2022-11-06 15:35:16 +01:00
esmloader Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type 2022-12-27 19:15:54 +01:00
fallback Apply clang-format to code base 2022-09-22 21:35:26 +03:00
files Make sure that local path has a trailing slash on Linux and Windows 2022-12-03 11:27:42 +04:00
fontloader Remove unused includes 2022-10-09 16:44:18 +02:00
fx fix line numbers being off by one for each jump block 2022-10-24 08:40:33 -07:00
interpreter Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type 2022-12-27 19:15:54 +01:00
l10n Separate l10n manager from lua 2022-10-07 17:19:04 +02:00
loadinglistener Apply clang-format to code base 2022-09-22 21:35:26 +03:00
lua Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type 2022-12-27 19:15:54 +01:00
lua_ui Remove unused includes 2022-10-09 16:44:18 +02:00
misc Use a wider type when converting to a signed type 2022-12-18 21:31:51 +01:00
myguiplatform Apply clang-format to code base 2022-09-22 21:35:26 +03:00
navmeshtool Apply clang-format to code base 2022-09-22 21:35:26 +03:00
nif First pass with include-what-you-use 2022-10-09 10:39:43 +00:00
nifbullet Remove unused includes 2022-10-09 16:44:18 +02:00
nifosg Remove unused includes 2022-10-09 16:44:18 +02:00
platform Apply clang-format to code base 2022-09-22 21:35:26 +03:00
process Apply clang-format to code base 2022-09-22 21:35:26 +03:00
resource Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type 2022-12-27 19:15:54 +01:00
sceneutil Log screenshot capture 2022-11-22 19:26:28 +00:00
sdlutil Apply clang-format to code base 2022-09-22 21:35:26 +03:00
serialization Apply clang-format to code base 2022-09-22 21:35:26 +03:00
settings First pass with include-what-you-use 2022-10-09 10:39:43 +00:00
shader Add a setting to control coverage adjustment 2022-12-09 00:22:08 +00:00
sqlite3 Apply clang-format to code base 2022-09-22 21:35:26 +03:00
std140 Apply clang-format to code base 2022-09-22 21:35:26 +03:00
stereo Restore false-positive unused includes 2022-10-13 00:49:24 +01:00
terrain Remove unused includes 2022-10-09 16:44:18 +02:00
to_utf8 First pass with include-what-you-use 2022-10-09 10:39:43 +00:00
translation Apply clang-format to code base 2022-09-22 21:35:26 +03:00
version Apply clang-format to code base 2022-09-22 21:35:26 +03:00
vfs First pass with include-what-you-use 2022-10-09 10:39:43 +00:00
widgets Apply clang-format to code base 2022-09-22 21:35:26 +03:00
CMakeLists.txt Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type 2022-12-27 19:15:54 +01:00
doc.hpp second set of additional doxygen comments 2010-09-25 20:15:05 +02:00
windows.hpp Fix build on Windows 2022-04-25 00:25:46 +02:00