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openmw/apps/openmw/mwphysics/constants.hpp

27 lines
1.3 KiB
C++

#ifndef OPENMW_MWPHYSICS_CONSTANTS_H
#define OPENMW_MWPHYSICS_CONSTANTS_H
namespace MWPhysics
{
static const float sStepSizeUp = 34.0f;
static const float sStepSizeDown = 62.0f;
static const float sMinStep = 10.0f; // hack to skip over tiny unwalkable slopes
static const float sMinStep2 = 20.0f; // hack to skip over shorter but longer/wider/further unwalkable slopes
// whether to do the above stairstepping logic hacks to work around bad morrowind assets - disabling causes problems but improves performance
static const bool sDoExtraStairHacks = true;
static const float sGroundOffset = 1.0f;
static const float sMaxSlope = 49.0f;
// Arbitrary number. To prevent infinite loops. They shouldn't happen but it's good to be prepared.
static const int sMaxIterations = 8;
// Allows for more precise movement solving without getting stuck or snagging too easily.
static const float sCollisionMargin = 0.1;
// Allow for a small amount of penetration to prevent numerical precision issues from causing the "unstuck"ing code to run unnecessarily
// Currently set to 0 because having the "unstuck"ing code run whenever possible prevents some glitchy snagging issues
static const float sAllowedPenetration = 0.0;
}
#endif