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ActActorFrameData structure. It makes it easier to reason about the simulation (and hopefully simplify it). Remove atomics from Actor class as a side effect. Rename mFloatToSurface to mInert to make is explicit what it represent, not what it is used for Store the Actor rotation (1 Vec2) instead of the whole ESM::Position (2 Vec3) |
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.. | ||
benchmarks | ||
bsatool | ||
esmtool | ||
essimporter | ||
launcher | ||
mwiniimporter | ||
niftest | ||
opencs | ||
openmw | ||
openmw_test_suite | ||
wizard | ||
doc.hpp |