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ActActorFrameData structure. It makes it easier to reason about the simulation (and hopefully simplify it). Remove atomics from Actor class as a side effect. Rename mFloatToSurface to mInert to make is explicit what it represent, not what it is used for Store the Actor rotation (1 Vec2) instead of the whole ESM::Position (2 Vec3) |
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| benchmarks | ||
| bsatool | ||
| esmtool | ||
| essimporter | ||
| launcher | ||
| mwiniimporter | ||
| niftest | ||
| opencs | ||
| openmw | ||
| openmw_test_suite | ||
| wizard | ||
| doc.hpp | ||