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openmw/components/resource
2021-08-03 12:21:56 +02:00
..
animation.cpp
animation.hpp
bulletshape.cpp Store reference to BulletShapeInstance for btCollisionShape 2021-08-03 12:21:56 +02:00
bulletshape.hpp Some actors are supposed to spawn on an object that belongs to an adjacent cell. 2021-06-28 09:36:04 +02:00
bulletshapemanager.cpp Sprinkle some references where it makes sense 2021-06-24 00:28:09 +02:00
bulletshapemanager.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
imagemanager.cpp Fix two excessive type casting instances 2021-06-23 22:19:08 +02:00
imagemanager.hpp
keyframemanager.cpp Sprinkle some references where it makes sense 2021-06-24 00:28:09 +02:00
keyframemanager.hpp Sprinkle some references where it makes sense 2021-06-24 00:28:09 +02:00
multiobjectcache.cpp
multiobjectcache.hpp
niffilemanager.cpp
niffilemanager.hpp
objectcache.hpp
resourcemanager.hpp
resourcesystem.cpp
resourcesystem.hpp Implement generic caching system 2019-03-14 09:10:19 +04:00
scenemanager.cpp Share state 2021-05-18 17:57:47 +02:00
scenemanager.hpp Share state 2021-05-18 17:57:47 +02:00
stats.cpp Add projectiles number to the resources stats 2021-07-31 23:08:50 +02:00
stats.hpp