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openmw/components/sceneutil
2018-08-08 23:24:57 +01:00
..
attach.cpp Move double buffering implementation inside RigGeometry 2017-09-01 21:42:34 +00:00
attach.hpp
clone.cpp Add custom version of MorphGeometry replacing osgAnimation 2017-09-01 21:42:36 +00:00
clone.hpp
controller.cpp Fixes for building in MSVC 2017-06-13 19:38:12 +09:00
controller.hpp Add virtual destructors 2018-04-01 21:51:59 +03:00
lightcontroller.cpp
lightcontroller.hpp
lightmanager.cpp use own inline hash_combine function 2017-06-12 00:32:28 +02:00
lightmanager.hpp
lightutil.cpp
lightutil.hpp
morphgeometry.cpp Remove redundant _boundingBoxComputed which no longer exists in osg master (Fixes #4075) 2017-09-04 19:35:42 +00:00
morphgeometry.hpp Add an empty compileGLObjects implementation to Rig/MorphGeometry to avoid unnecessary creation of display list done by osg 2018-04-18 12:36:08 +00:00
mwshadowtechnique.cpp Disable convex hull clipping based on render leaf traverser results in the z direction. 2018-07-31 23:42:44 +01:00
mwshadowtechnique.hpp Accidentally fix the one remaing case where shadows look awful while refactoring some stuff. 2018-05-18 22:39:57 +01:00
optimizer.cpp Fix the optimizer messing up LOD node's children (Fixes #4301) 2018-01-29 19:44:12 +00:00
optimizer.hpp Fix the optimizer messing up LOD node's children (Fixes #4301) 2018-01-29 19:44:12 +00:00
pathgridutil.cpp
pathgridutil.hpp
positionattitudetransform.cpp
positionattitudetransform.hpp
riggeometry.cpp Ensure RigGeometry child geometries have sensible bounds without actually computing them. 2018-08-08 23:24:57 +01:00
riggeometry.hpp Ensure RigGeometry child geometries have sensible bounds without actually computing them. 2018-08-08 23:24:57 +01:00
serialize.cpp Add custom version of MorphGeometry replacing osgAnimation 2017-09-01 21:42:36 +00:00
serialize.hpp
shadow.cpp Add toggleable shadow debug overlay. 2018-06-28 17:24:36 +01:00
shadow.hpp Fix some copiler warnings (hopefully) 2018-03-03 02:01:03 +00:00
skeleton.cpp Don't update off-screen animations 2018-01-11 01:49:35 +00:00
skeleton.hpp Don't update off-screen animations 2018-01-11 01:49:35 +00:00
statesetupdater.cpp
statesetupdater.hpp
unrefqueue.cpp
unrefqueue.hpp
util.cpp Fix some style issues flagged by cppcheck 2017-10-15 17:06:58 +02:00
util.hpp Fix some style issues flagged by cppcheck 2017-10-15 17:06:58 +02:00
visitor.cpp use bbox as wrap range & apply to all particle systems 2017-10-14 21:42:19 +02:00
visitor.hpp use bbox as wrap range & apply to all particle systems 2017-10-14 21:42:19 +02:00
waterutil.cpp
waterutil.hpp
workqueue.cpp Fix some style issues flagged by cppcheck 2017-10-15 17:06:58 +02:00
workqueue.hpp
writescene.cpp
writescene.hpp