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openmw/components/resource
elsid ba69146ced
Use std::string_view to avoid redundant std::string construction
2 years ago
..
animation.cpp Use const auto& 4 years ago
animation.hpp OSG-Collada animation support 4 years ago
bulletshape.cpp Handle NCC flag in Nif files. Objects with this flag will collide only with camera. 3 years ago
bulletshape.hpp Handle NCC flag in Nif files. Objects with this flag will collide only with camera. 3 years ago
bulletshapemanager.cpp Use MurmurHash3_x64_128 for file hash 3 years ago
bulletshapemanager.hpp Mark overrided methods by override keyword 4 years ago
foreachbulletobject.cpp Limit the number of simultaneously open not actively used content files 3 years ago
foreachbulletobject.hpp Limit the number of simultaneously open not actively used content files 3 years ago
imagemanager.cpp skip flipping of 3D textures which is unsupported in OSG 3 years ago
imagemanager.hpp skip flipping of 3D textures which is unsupported in OSG 3 years ago
keyframemanager.cpp Use std::string_view to avoid redundant std::string construction 2 years ago
keyframemanager.hpp Sprinkle some references where it makes sense 4 years ago
multiobjectcache.cpp Replace OpenThreads by std types 5 years ago
multiobjectcache.hpp Replace OpenThreads by std types 5 years ago
niffilemanager.cpp Move NIF implementation to cpp files 2 years ago
niffilemanager.hpp Mark overrided methods by override keyword 4 years ago
objectcache.hpp Replace zeroes and nulls by nullptrs 4 years ago
resourcemanager.hpp Avoid the terrain sync completely in most cases (#3103) 3 years ago
resourcesystem.cpp Replace new with make_unique in components 3 years ago
resourcesystem.hpp Implement generic caching system 6 years ago
scenemanager.cpp allow soft particles on meshes and add extra data extensions 3 years ago
scenemanager.hpp only enable soft particles when enabled in settings 3 years ago
stats.cpp Restore UnrefQueue to destruct animation asynchronously 2 years ago
stats.hpp Rework Profiler to work with VFS 2 years ago