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238d68b691
Fixing #7970. When the player was resting, all their magic effects were applied throughout the rest duration, including the effects for already removed spells, which were applied once more before removal. This commit calls an update before that applying, so that these removed spells are executed and removed and only then the real duration-long execution of remaining magic effects takes place. |
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benchmarks | ||
bsatool | ||
bulletobjecttool | ||
esmtool | ||
essimporter | ||
launcher | ||
mwiniimporter | ||
navmeshtool | ||
niftest | ||
opencs | ||
opencs_tests | ||
openmw | ||
openmw_test_suite | ||
wizard | ||
doc.hpp |