.. |
actor.cpp
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Use ESM::RefId for actor parts
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2023-03-03 15:44:14 +01:00 |
actor.hpp
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Use ESM::RefId for actor parts
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2023-03-03 15:44:14 +01:00 |
brushdraw.cpp
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Do not copy osg::ref_ptr when possible
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2023-07-31 20:43:46 +04:00 |
brushdraw.hpp
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Another pass with IWYU
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2022-10-10 15:16:18 +02:00 |
cameracontroller.cpp
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Replace some empty constructors and destructors with default
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2023-05-29 13:37:19 +02:00 |
cameracontroller.hpp
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Replace some empty constructors and destructors with default
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2023-05-29 13:37:19 +02:00 |
cell.cpp
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Fix(CS): Correct build issues on some compilers
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2023-12-23 15:05:13 -06:00 |
cell.hpp
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Feat(cell.cpp): Add select/unhide functions in cell.cpp
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2023-12-23 15:05:13 -06:00 |
cellarrow.cpp
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Run IWYU on the opencs
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2022-10-31 21:04:01 +01:00 |
cellarrow.hpp
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Run IWYU on the opencs
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2022-10-31 21:04:01 +01:00 |
cellborder.cpp
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Another pass with IWYU
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2022-10-10 15:16:18 +02:00 |
cellborder.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
cellmarker.cpp
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Another pass with IWYU
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2022-10-10 15:16:18 +02:00 |
cellmarker.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
cellwater.cpp
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Use ESM::RefId as index key in collections
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2023-02-17 11:08:46 +01:00 |
cellwater.hpp
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Run IWYU on the opencs
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2022-10-31 21:04:01 +01:00 |
commands.cpp
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Another pass with IWYU
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2022-10-10 15:16:18 +02:00 |
commands.hpp
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Another pass with IWYU
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2022-10-10 15:16:18 +02:00 |
editmode.cpp
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Add snap to reference
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2022-11-04 15:04:42 -07:00 |
editmode.hpp
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Add snap to reference
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2022-11-04 15:04:42 -07:00 |
instancedragmodes.hpp
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Implement grid snapping and angle snapping in OpenMW-CS
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2022-04-02 19:25:57 -05:00 |
instancemode.cpp
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Feat(instancemode.cpp): Implement save/load selection group functions
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2023-12-23 15:05:13 -06:00 |
instancemode.hpp
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Fix(CS): Correct build issues on some compilers
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2023-12-23 15:05:13 -06:00 |
instancemovemode.cpp
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Run IWYU on the opencs
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2022-10-31 21:04:01 +01:00 |
instancemovemode.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
instanceselectionmode.cpp
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Another pass with IWYU
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2022-10-10 15:16:18 +02:00 |
instanceselectionmode.hpp
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Another pass with IWYU
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2022-10-10 15:16:18 +02:00 |
lighting.cpp
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Replace some empty constructors and destructors with default
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2023-05-29 13:37:19 +02:00 |
lighting.hpp
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Replace some empty constructors and destructors with default
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2023-05-29 13:37:19 +02:00 |
lightingbright.cpp
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Another pass with IWYU
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2022-10-10 15:16:18 +02:00 |
lightingbright.hpp
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Another pass with IWYU
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2022-10-10 15:16:18 +02:00 |
lightingday.cpp
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Replace some empty constructors and destructors with default
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2023-05-29 13:37:19 +02:00 |
lightingday.hpp
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Replace some empty constructors and destructors with default
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2023-05-29 13:37:19 +02:00 |
lightingnight.cpp
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Replace some empty constructors and destructors with default
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2023-05-29 13:37:19 +02:00 |
lightingnight.hpp
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Replace some empty constructors and destructors with default
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2023-05-29 13:37:19 +02:00 |
mask.hpp
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Feat(Mask.hpp): Add mask for hidden objects
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2023-12-23 15:05:13 -06:00 |
object.cpp
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Feat(object.cpp): Make object outline an optional argument when selecting it
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2023-12-23 15:05:13 -06:00 |
object.hpp
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Feat(object.cpp): Make object outline an optional argument when selecting it
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2023-12-23 15:05:13 -06:00 |
orbitcameramode.cpp
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Replace some empty constructors and destructors with default
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2023-05-29 13:37:19 +02:00 |
orbitcameramode.hpp
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Replace some empty constructors and destructors with default
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2023-05-29 13:37:19 +02:00 |
pagedworldspacewidget.cpp
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Feat(CS): Implement select/unhide functions into interior & exterior
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2023-12-23 15:05:13 -06:00 |
pagedworldspacewidget.hpp
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Feat(CS): Implement select/unhide functions into interior & exterior
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2023-12-23 15:05:13 -06:00 |
pathgrid.cpp
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Replace a number of incorrect index types
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2023-06-03 16:30:35 +02:00 |
pathgrid.hpp
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create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
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2022-12-27 19:15:57 +01:00 |
pathgridmode.cpp
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Another pass with IWYU
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2022-10-10 15:16:18 +02:00 |
pathgridmode.hpp
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Run IWYU on the opencs
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2022-10-31 21:04:01 +01:00 |
pathgridselectionmode.cpp
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Run IWYU on the opencs
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2022-10-31 21:04:01 +01:00 |
pathgridselectionmode.hpp
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Run IWYU on the opencs
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2022-10-31 21:04:01 +01:00 |
previewwidget.cpp
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Minor header cleanup
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2023-04-30 16:26:03 +02:00 |
previewwidget.hpp
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Run IWYU on the opencs
|
2022-10-31 21:04:01 +01:00 |
scenewidget.cpp
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Use settings values for Shaders settings
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2023-10-12 20:43:53 +02:00 |
scenewidget.hpp
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Move some objects instead of copying
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2023-07-31 20:43:46 +04:00 |
selectionmode.cpp
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Run IWYU on the opencs
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2022-10-31 21:04:01 +01:00 |
selectionmode.hpp
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Run IWYU on the opencs
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2022-10-31 21:04:01 +01:00 |
tagbase.cpp
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Another pass with IWYU
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2022-10-10 15:16:18 +02:00 |
tagbase.hpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
terrainselection.cpp
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Use ESM::RefId as index key in collections
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2023-02-17 11:08:46 +01:00 |
terrainselection.hpp
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Run IWYU on the opencs
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2022-10-31 21:04:01 +01:00 |
terrainshapemode.cpp
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Minor header cleanup
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2023-04-30 16:26:03 +02:00 |
terrainshapemode.hpp
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Run IWYU on the opencs
|
2022-10-31 21:04:01 +01:00 |
terrainstorage.cpp
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Pass land reference to LandObject constructor
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2023-08-19 01:30:17 +02:00 |
terrainstorage.hpp
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Move esm3terrain to esmterrain
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2023-08-06 19:17:44 +02:00 |
terraintexturemode.cpp
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Do not copy QVectors twice
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2023-08-01 15:45:18 +04:00 |
terraintexturemode.hpp
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Move some objects instead of copying
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2023-07-31 20:43:46 +04:00 |
unpagedworldspacewidget.cpp
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Feat(CS): Implement select/unhide functions into interior & exterior
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2023-12-23 15:05:13 -06:00 |
unpagedworldspacewidget.hpp
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Feat(CS): Implement select/unhide functions into interior & exterior
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2023-12-23 15:05:13 -06:00 |
worldspacewidget.cpp
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Feat(worldspacewidget.cpp): Add shortcut to clear selection
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2023-12-23 15:05:13 -06:00 |
worldspacewidget.hpp
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Feat(worldspacewidget.cpp): Implement shortcut for visibility switching
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2023-12-23 15:05:13 -06:00 |