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			61 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_COMPONENTS_KEYFRAMEMANAGER_H
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#define OPENMW_COMPONENTS_KEYFRAMEMANAGER_H
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#include <osg/ref_ptr>
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#include <osgAnimation/BasicAnimationManager>
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#include <string>
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#include <components/sceneutil/keyframe.hpp>
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#include "resourcemanager.hpp"
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namespace Resource
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{
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    /// @brief extract animations to OpenMW's animation system
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    class RetrieveAnimationsVisitor : public osg::NodeVisitor
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    {
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        public:
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            RetrieveAnimationsVisitor(SceneUtil::KeyframeHolder& target, osg::ref_ptr<osgAnimation::BasicAnimationManager> animationManager,
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                const std::string& normalized, const VFS::Manager* vfs);
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            virtual void apply(osg::Node& node) override;
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        private:
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            std::string changeFileExtension(const std::string& file, const std::string& ext);
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            std::string parseTextKey(const std::string& line);
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            double parseTimeSignature(const std::string& line);
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            SceneUtil::KeyframeHolder& mTarget;
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            osg::ref_ptr<osgAnimation::BasicAnimationManager> mAnimationManager;
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            std::string mNormalized;
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            const VFS::Manager* mVFS;
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    };
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}
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namespace Resource
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{
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    class SceneManager;
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    /// @brief Managing of keyframe resources
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    /// @note May be used from any thread.
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    class KeyframeManager : public ResourceManager
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    {
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    public:
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        KeyframeManager(const VFS::Manager* vfs, SceneManager* sceneManager);
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        ~KeyframeManager();
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        /// Retrieve a read-only keyframe resource by name (case-insensitive).
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        /// @note Throws an exception if the resource is not found.
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        osg::ref_ptr<const SceneUtil::KeyframeHolder> get(const std::string& name);
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        void reportStats(unsigned int frameNumber, osg::Stats* stats) const override;
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    private:
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        SceneManager* mSceneManager;
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    };
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}
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#endif
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