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openmw/components/debug
fredzio 4058e117ca Don't clobber game log file when we collect a stack trace.
When the crash catcher catch a signal it forks to collect data about its
parent. In the process the child reinitialize the log file, which ends
up empty.
4 years ago
..
debugging.cpp Don't clobber game log file when we collect a stack trace. 4 years ago
debugging.hpp Print '--version' and '--help' messages without timestamps 4 years ago
debuglog.cpp Implement advanced logging system (feature #4581) 6 years ago
debuglog.hpp Use a generic logging system for RecastNavigation 6 years ago
gldebug.cpp Hide macro usage from Macs where it isn't defined 4 years ago
gldebug.hpp Add glDebugGroup support 4 years ago