..
mwbase
Dest Door and teleport use ESM::RefId
2023-04-03 14:16:03 +02:00
mwclass
Dest Door and teleport use ESM::RefId
2023-04-03 14:16:03 +02:00
mwdialogue
Store original string id for Dialogue records
2023-03-26 19:07:32 +02:00
mwgui
Dest Door and teleport use ESM::RefId
2023-04-03 14:16:03 +02:00
mwinput
Dehardcode non-game-specific localization GMSTs; Update l10n files.
2023-03-26 13:43:44 +02:00
mwlua
Dest Door and teleport use ESM::RefId
2023-04-03 14:16:03 +02:00
mwmechanics
Dest Door and teleport use ESM::RefId
2023-04-03 14:16:03 +02:00
mwphysics
Merge branch '7113-move-from-std-atoi-to-std-from_char' into 'master'
2023-03-18 09:30:48 +00:00
mwrender
Merge branch 'ripples' into 'master'
2023-04-02 22:43:22 +00:00
mwscript
Dest Door and teleport use ESM::RefId
2023-04-03 14:16:03 +02:00
mwsound
Set thread priority and start thread on fallback usage
2023-03-03 18:00:02 +01:00
mwstate
Dehardcode non-game-specific localization GMSTs; Update l10n files.
2023-03-26 13:43:44 +02:00
mwworld
Dest Door and teleport use ESM::RefId
2023-04-03 14:16:03 +02:00
android_main.cpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
CMakeLists.txt
Implement shader-based water ripples (feature 3537)
2023-04-01 17:26:19 +04:00
doc.hpp
Fixed more spelling mistakes
2016-12-15 13:09:40 +01:00
engine.cpp
Merge branch 'gmst_l10n' into 'master'
2023-03-22 20:47:53 +00:00
engine.hpp
Reverts Cell name to a string
2023-01-21 18:39:42 +01:00
main.cpp
Setup logging before loading settings
2023-03-27 09:57:53 +02:00
options.cpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
options.hpp
Add tests for openmw options
2021-10-05 22:51:12 +02:00
profile.hpp
Profile window manager update
2022-10-06 21:50:31 +02:00