..
bsa
Merge branch 'noreturn' into 'master'
2021-06-24 19:21:29 +00:00
bullethelpers
Detect and ignore updates for oscillating objects
2021-04-18 23:00:13 +02:00
compiler
Make names starting with digits use normal name parsing code
2021-09-26 22:13:53 +02:00
config
change setValue to replace value instead of insert
2021-07-05 13:22:46 +00:00
contentselector
Sprinkle some const ref
2021-06-25 21:54:35 +02:00
crashcatcher
Fix MSVC's C4267 warnings
2021-05-12 10:34:39 +04:00
debug
Fixing performance-faster-string-find issues
2021-05-10 22:44:07 -05:00
detournavigator
Fix MSVC warnings about local variables redeclaration ( #3130 )
2021-09-29 09:36:05 +02:00
esm
Overhaul magic effects to work with onApply and onEnd events
2021-09-29 19:25:10 +02:00
esmterrain
Replace zeroes and nulls by nullptrs
2020-11-29 11:14:07 +04:00
fallback
Fixing performance-faster-string-find issues
2021-05-10 22:44:07 -05:00
files
Make it possible to opt out of composing variables
2021-08-01 02:47:10 +01:00
fontloader
Move getFileExtension to common header and use instead of repeating same code
2021-09-14 18:09:55 +02:00
interpreter
Remove duplicate GetSquareRoot implementation
2021-09-19 19:53:38 +02:00
loadinglistener
Make sync terrain preloading sleep free
2021-09-07 14:52:42 +02:00
lua
Fix crash in LuaUtil::ScriptsContainer::~ScriptsContainer()
2021-09-30 03:01:38 +02:00
misc
Move getFileExtension to common header and use instead of repeating same code
2021-09-14 18:09:55 +02:00
myguiplatform
add shader path for mygui ( #6162 )
2021-07-22 15:55:30 -07:00
nif
Handle NiExtraData *properly*
2021-07-27 07:58:57 +03:00
nifbullet
Sprinkle some [[noreturn]] where possible
2021-06-22 12:51:08 +02:00
nifosg
adds a replacement for osg::NodeCallback ( #3144 )
2021-10-04 10:56:55 +02:00
process
Remove redundant includes
2019-02-23 08:02:12 +04:00
queries
Add missing include from sol/sol.hpp
2021-07-10 01:01:50 +02:00
resource
set the correct program link parameters ( #3110 )
2021-09-29 15:40:37 +02:00
sceneutil
cleans up osgacontroller.cpp ( #3142 )
2021-10-04 12:20:33 +02:00
sdlutil
Merge branch 'windowing-system-cleanup' into 'master'
2021-07-25 21:01:06 +00:00
settings
Sprinkle some [[noreturn]] where possible
2021-06-22 12:51:08 +02:00
shader
reapplies PR without npe ( #3137 )
2021-10-01 10:11:00 +02:00
terrain
attempts to fix spellcasting freezes ( #3146 )
2021-10-04 22:00:31 +02:00
to_utf8
Replace a handrolled memcpy with an actual call to memcpy
2021-06-22 12:52:29 +02:00
translation
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
version
Allow getting available version information even when clone is shallow
2017-03-07 21:53:49 +01:00
vfs
Use a pair of iterator to represents a range for directory listing
2021-09-24 14:17:34 +02:00
widgets
Sprinkle some const-ref
2021-08-15 19:50:28 +02:00
CMakeLists.txt
Fix build with system static OpenSceneGraph
2021-09-17 19:59:11 +02:00
doc.hpp