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I couldn't reproduce the original bug, so can't verify whether this fixes it. There's a strong chance I've boffed the matrix multiplication order. If it's the same as GLSL, then everything *should* be fine. |
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| benchmarks | ||
| bsatool | ||
| bulletobjecttool | ||
| esmtool | ||
| essimporter | ||
| launcher | ||
| mwiniimporter | ||
| navmeshtool | ||
| niftest | ||
| opencs | ||
| opencs_tests | ||
| openmw | ||
| openmw_test_suite | ||
| wizard | ||
| doc.hpp | ||