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As we discovered in #3148, `Transform` nodes and their low level equivalence `pushModelViewMatrix` are somewhat costly involving a `Matrix::invert` operation per frame. With this PR we avoid one `Transform` node for sun flashes and avoid another `pushModelViewMatrix` call in case the sun is fully visible. |
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benchmarks | ||
bsatool | ||
esmtool | ||
essimporter | ||
launcher | ||
mwiniimporter | ||
niftest | ||
opencs | ||
openmw | ||
openmw_test_suite | ||
wizard | ||
doc.hpp |