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openmw/apps
psi29a 452ea3d353 Merge branch 'skeleton_b_gone' into 'master'
Don't use a levelled creature's base pointer when spawning a new instance

See merge request OpenMW/openmw!2578
2023-01-06 10:14:32 +00:00
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benchmarks Apply clang-format to code base 2022-09-22 21:35:26 +03:00
bsatool Apply clang-format to code base 2022-09-22 21:35:26 +03:00
bulletobjecttool Another pass with IWYU 2022-10-10 15:16:18 +02:00
esmtool CellName is now a RefId, makes more sense that way. 2022-12-27 19:16:21 +01:00
essimporter CellName is now a RefId, makes more sense that way. 2022-12-27 19:16:21 +01:00
launcher Move some of player controls logic from C++ to Lua 2022-12-28 22:04:19 +01:00
mwiniimporter Remove unused includes 2022-10-09 16:44:18 +02:00
navmeshtool Use ESM::RefId for worldspace in detournavigator 2022-12-29 23:49:49 +01:00
niftest Another pass with IWYU 2022-10-10 15:16:18 +02:00
opencs Fix dangling reference. 2023-01-02 19:47:12 +01:00
openmw Merge branch 'skeleton_b_gone' into 'master' 2023-01-06 10:14:32 +00:00
openmw_test_suite Use ESM::RefId for worldspace in detournavigator 2022-12-29 23:49:49 +01:00
wizard Another pass with IWYU 2022-10-10 15:16:18 +02:00
doc.hpp