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openmw/files
Alexei Kotov bdc019647a Merge branch 'figure-skaters' into 'master'
Use accumulated movement when possible

Closes #5062

See merge request OpenMW/openmw!3549
2023-11-07 03:01:56 +00:00
..
data re-sync docs with postprocessing API 2023-11-05 10:22:22 -08:00
data-mw Start the game on Friday 2023-08-21 21:31:50 +00:00
launcher
lua_api Merge branch 'govna' into 'master' 2023-11-05 16:35:27 +00:00
mac
opencs
shaders Merge branch 'sunvisibility' into 'master' 2023-11-05 17:55:27 +00:00
ui Language, bob -> sway 2023-11-04 13:37:23 +01:00
windows
wizard
CMakeLists.txt Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names. 2023-03-12 13:12:13 +01:00
gamecontrollerdb.txt
openmw-cs.cfg
openmw.appdata.xml Update AppData summary to be more concise 2023-03-12 20:17:40 +01:00
openmw.bmp
openmw.cfg Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names. 2023-03-12 13:12:13 +01:00
openmw.cfg.local Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names. 2023-03-12 13:12:13 +01:00
org.openmw.cs.desktop
org.openmw.launcher.desktop
settings-default.cfg Use accumulated movement whenever possible. Apply diagonal movement by rotating accumulated movement and sliding based on that, rather than ignoring accumulated movement. 2023-11-01 20:31:57 +01:00
version.in Validate version of resources 2023-08-31 20:56:02 +02:00