Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names.

depth-refraction
Petr Mikheev 1 year ago
parent 58fdd687a8
commit 685f86f19e

@ -169,8 +169,9 @@ namespace MWGui
if (type == checkButtonType)
{
std::string initialValue
= Settings::Manager::getBool(getSettingName(current), getSettingCategory(current)) ? "#{sOn}"
: "#{sOff}";
= Settings::Manager::getBool(getSettingName(current), getSettingCategory(current))
? "#{Interface:On}"
: "#{Interface:Off}";
current->castType<MyGUI::Button>()->setCaptionWithReplacing(initialValue);
if (init)
current->eventMouseButtonClick += MyGUI::newDelegate(this, &SettingsWindow::onButtonToggled);
@ -250,7 +251,7 @@ namespace MWGui
configureWidgets(mMainWidget, true);
setTitle("#{sOptions}");
setTitle("#{OMWEngine:SettingsWindow}");
getWidget(mSettingsTab, "SettingsTab");
getWidget(mOkButton, "OkButton");
@ -415,7 +416,8 @@ namespace MWGui
mPrimaryLanguage->setIndexSelected(MyGUI::ITEM_NONE);
mSecondaryLanguage->removeAllItems();
mSecondaryLanguage->addItem(MyGUI::LanguageManager::getInstance().replaceTags("#{sNone}"), std::string());
mSecondaryLanguage->addItem(
MyGUI::LanguageManager::getInstance().replaceTags("#{Interface:None}"), std::string());
mSecondaryLanguage->setIndexSelected(0);
size_t i = 0;
@ -456,7 +458,7 @@ namespace MWGui
return;
ConfirmationDialog* dialog = MWBase::Environment::get().getWindowManager()->getConfirmationDialog();
dialog->askForConfirmation("#{sNotifyMessage67}");
dialog->askForConfirmation("#{OMWEngine:ConfirmResolution}");
dialog->eventOkClicked.clear();
dialog->eventOkClicked += MyGUI::newDelegate(this, &SettingsWindow::onResolutionAccept);
dialog->eventCancelClicked.clear();
@ -535,7 +537,7 @@ namespace MWGui
_sender->setCaptionWithReplacing(_sender->getItemNameAt(_sender->getIndexSelected()));
MWBase::Environment::get().getWindowManager()->interactiveMessageBox(
"#{OMWEngine:ChangeRequiresRestart}", { "#{sOK}" }, true);
"#{OMWEngine:ChangeRequiresRestart}", { "#{Interface:OK}" }, true);
Settings::Manager::setString("lighting method", "Shaders", *_sender->getItemDataAt<std::string>(pos));
apply();
@ -549,7 +551,7 @@ namespace MWGui
_sender->setCaptionWithReplacing(_sender->getItemNameAt(_sender->getIndexSelected()));
MWBase::Environment::get().getWindowManager()->interactiveMessageBox(
"#{OMWEngine:ChangeRequiresRestart}", { "#{sOK}" }, true);
"#{OMWEngine:ChangeRequiresRestart}", { "#{Interface:OK}" }, true);
std::vector<std::string> currentLocales = Settings::Manager::getStringArray("preferred locales", "General");
if (currentLocales.size() <= langPriority)
@ -611,7 +613,7 @@ namespace MWGui
void SettingsWindow::onLightsResetButtonClicked(MyGUI::Widget* _sender)
{
std::vector<std::string> buttons = { "#{sYes}", "#{sNo}" };
std::vector<std::string> buttons = { "#{Interface:Yes}", "#{Interface:No}" };
MWBase::Environment::get().getWindowManager()->interactiveMessageBox(
"#{OMWEngine:LightingResetToDefaults}", buttons, true);
int selectedButton = MWBase::Environment::get().getWindowManager()->readPressedButton();
@ -1014,9 +1016,9 @@ namespace MWGui
{
int actionId = *_sender->getUserData<int>();
_sender->castType<MyGUI::Button>()->setCaptionWithReplacing("#{sNone}");
_sender->castType<MyGUI::Button>()->setCaptionWithReplacing("#{Interface:None}");
MWBase::Environment::get().getWindowManager()->staticMessageBox("#{sControlsMenu3}");
MWBase::Environment::get().getWindowManager()->staticMessageBox("#{OMWEngine:RebindAction}");
MWBase::Environment::get().getWindowManager()->disallowMouse();
MWBase::Environment::get().getInputManager()->enableDetectingBindingMode(actionId, mKeyboardMode);
@ -1034,7 +1036,7 @@ namespace MWGui
void SettingsWindow::onResetDefaultBindings(MyGUI::Widget* _sender)
{
ConfirmationDialog* dialog = MWBase::Environment::get().getWindowManager()->getConfirmationDialog();
dialog->askForConfirmation("#{sNotifyMessage66}");
dialog->askForConfirmation("#{OMWEngine:ConfirmResetBindings}");
dialog->eventOkClicked.clear();
dialog->eventOkClicked += MyGUI::newDelegate(this, &SettingsWindow::onResetDefaultBindingsAccept);
dialog->eventCancelClicked.clear();

@ -1,5 +1,6 @@
add_subdirectory(shaders)
add_subdirectory(data)
add_subdirectory(data-mw)
add_subdirectory(lua_api)
if (NOT DEFINED OPENMW_RESOURCES_ROOT)

@ -0,0 +1,22 @@
if (NOT DEFINED OPENMW_RESOURCES_ROOT)
return()
endif()
set(BUILTIN_DATA_MW_FILES
# Month names and date formatting
l10n/Calendar/de.yaml
l10n/Calendar/en.yaml
l10n/Calendar/ru.yaml
l10n/Calendar/sv.yaml
l10n/Calendar/fr.yaml
# Generic UI messages that can be reused by mods
l10n/Interface/gmst.yaml
# L10n for OpenMW menus and non-game-specific messages
l10n/OMWEngine/gmst.yaml
)
foreach (f ${BUILTIN_DATA_MW_FILES})
copy_resource_file("${CMAKE_CURRENT_SOURCE_DIR}/${f}" "${OPENMW_RESOURCES_ROOT}" "resources/vfs-mw/${f}")
endforeach (f)

@ -0,0 +1,39 @@
# source: https://en.uesp.net/wiki/Lore:Calendar
month1: "Morning Star"
month2: "Sun's Dawn"
month3: "First Seed"
month4: "Rain's Hand"
month5: "Second Seed"
month6: "Midyear"
month7: "Sun's Height"
month8: "Last Seed"
month9: "Hearthfire"
month10: "Frostfall"
month11: "Sun's Dusk"
month12: "Evening Star"
# The variant of month names in the context "day X of month Y".
# In English it is the same, but some languages require a different form.
monthInGenitive1: "Morning Star"
monthInGenitive2: "Sun's Dawn"
monthInGenitive3: "First Seed"
monthInGenitive4: "Rain's Hand"
monthInGenitive5: "Second Seed"
monthInGenitive6: "Midyear"
monthInGenitive7: "Sun's Height"
monthInGenitive8: "Last Seed"
monthInGenitive9: "Hearthfire"
monthInGenitive10: "Frostfall"
monthInGenitive11: "Sun's Dusk"
monthInGenitive12: "Evening Star"
dateFormat: "day {day} of {monthInGenitive} {year}"
weekday1: "Sundas"
weekday2: "Morndas"
weekday3: "Tirdas"
weekday4: "Middas"
weekday5: "Turdas"
weekday6: "Fredas"
weekday7: "Loredas"

@ -0,0 +1,6 @@
On: "sOn"
Off: "sOff"
None: "sNone"
OK: "sOK"
Yes: "sYes"
No: "sNo"

@ -0,0 +1,4 @@
ConfirmResetBindings: "sNotifyMessage66"
ConfirmResolution: "sNotifyMessage67"
RebindAction: "sControlsMenu3"
SettingsWindow: "sOptions"

@ -22,11 +22,7 @@ set(BUILTIN_DATA_FILES
fonts/MysticCardsFontLicense.txt
# Month names and date formatting
l10n/Calendar/de.yaml
l10n/Calendar/en.yaml
l10n/Calendar/ru.yaml
l10n/Calendar/sv.yaml
l10n/Calendar/fr.yaml
# Generic UI messages that can be reused by mods
l10n/Interface/de.yaml

@ -1,39 +1,37 @@
# source: https://en.uesp.net/wiki/Lore:Calendar
month1: "Morning Star"
month2: "Sun's Dawn"
month3: "First Seed"
month4: "Rain's Hand"
month5: "Second Seed"
month6: "Midyear"
month7: "Sun's Height"
month8: "Last Seed"
month9: "Hearthfire"
month10: "Frostfall"
month11: "Sun's Dusk"
month12: "Evening Star"
month1: "January"
month2: "February"
month3: "March"
month4: "April"
month5: "May"
month6: "June"
month7: "July"
month8: "August"
month9: "September"
month10: "October"
month11: "November"
month12: "December"
# The variant of month names in the context "day X of month Y".
# In English it is the same, but some languages require a different form.
monthInGenitive1: "Morning Star"
monthInGenitive2: "Sun's Dawn"
monthInGenitive3: "First Seed"
monthInGenitive4: "Rain's Hand"
monthInGenitive5: "Second Seed"
monthInGenitive6: "Midyear"
monthInGenitive7: "Sun's Height"
monthInGenitive8: "Last Seed"
monthInGenitive9: "Hearthfire"
monthInGenitive10: "Frostfall"
monthInGenitive11: "Sun's Dusk"
monthInGenitive12: "Evening Star"
monthInGenitive1: "January"
monthInGenitive2: "February"
monthInGenitive3: "March"
monthInGenitive4: "April"
monthInGenitive5: "May"
monthInGenitive6: "June"
monthInGenitive7: "July"
monthInGenitive8: "August"
monthInGenitive9: "September"
monthInGenitive10: "October"
monthInGenitive11: "November"
monthInGenitive12: "December"
dateFormat: "day {day} of {monthInGenitive} {year}"
weekday1: "Sundas"
weekday2: "Morndas"
weekday3: "Tirdas"
weekday4: "Middas"
weekday5: "Turdas"
weekday6: "Fredas"
weekday7: "Loredas"
weekday1: "Sunday"
weekday2: "Monday"
weekday3: "Tuesday"
weekday4: "Wednesday"
weekday5: "Thursday"
weekday6: "Friday"
weekday7: "Saturday"

@ -16,3 +16,8 @@ No: "No"
NotAvailableShort: "N/A"
Reset: "Reset"
Yes: "Yes"
On: "On"
Off: "Off"
None: "None"
OK: "OK"

@ -25,6 +25,8 @@ CameraSensitivity: "Camera Sensitivity"
CameraZoomIn: "Zoom Camera In"
CameraZoomOut: "Zoom Camera Out"
ChangeRequiresRestart: "This change requires a restart to take effect."
ConfirmResetBindings: "Reset all controls to the default?"
ConfirmResolution: "New resolution will be applied immediately. Do you want to continue?"
Controller: "Controller"
FieldOfView: "Field of View"
FrameRateHint: "Hint: press F3 to show\nthe current frame rate."
@ -56,6 +58,7 @@ RainRippleDetail: "Rain ripple detail"
RainRippleDetailDense: "Dense"
RainRippleDetailSimple: "Simple"
RainRippleDetailSparse: "Sparse"
RebindAction: "Press a key or button to rebind this control."
ReflectionShaderDetail: "Reflection shader detail"
ReflectionShaderDetailActors: "Actors"
ReflectionShaderDetailGroundcover: "Groundcover"
@ -69,6 +72,7 @@ Scripts: "Scripts"
ScriptsDisabled: "Load a game to access script settings."
SecondaryLanguage: "Secondary Language"
SecondaryLanguageTooltip: "Localization files for this language may be used if the primary language files lack the necessary lines."
SettingsWindow: "Options"
TextureFiltering: "Texture Filtering"
TextureFilteringBilinear: "Bilinear"
TextureFilteringDisabled: "None"

@ -7,6 +7,7 @@ data-local="?userdata?data"
user-data="?userdata?"
config="?userconfig?"
resources=${OPENMW_RESOURCE_FILES}
data=${OPENMW_RESOURCE_FILES}/vfs-mw
script-blacklist=Museum
script-blacklist=MockChangeScript
script-blacklist=doortestwarp

@ -7,6 +7,7 @@ data-local="?userdata?data"
user-data="?userdata?"
config="?userconfig?"
resources=./resources
data=./resources/vfs-mw
script-blacklist=Museum
script-blacklist=MockChangeScript
script-blacklist=doortestwarp

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