| .. | 
		
		
			
			
			
			
				| attach.cpp | Don't use Geodes | 2016-03-10 13:17:01 +01:00 | 
		
			
			
			
			
				| attach.hpp | Add utility for assembling body parts / equipment | 2015-03-29 19:39:22 +02:00 | 
		
			
			
			
			
				| clone.cpp | Remove support for OSG 3.2 | 2016-02-12 14:46:45 +01:00 | 
		
			
			
			
			
				| clone.hpp | Add SceneManager and clone utility | 2015-03-26 18:02:51 +01:00 | 
		
			
			
			
			
				| controller.cpp | Don't use Geodes | 2016-03-10 13:17:01 +01:00 | 
		
			
			
			
			
				| controller.hpp | Don't use Geodes | 2016-03-10 13:17:01 +01:00 | 
		
			
			
			
			
				| lightcontroller.cpp | Move observer_ptr include where it belongs | 2016-01-25 21:03:33 +01:00 | 
		
			
			
			
			
				| lightcontroller.hpp | Pass a Vec4f by reference | 2016-01-03 16:43:20 +01:00 | 
		
			
			
			
			
				| lightmanager.cpp | Manually apply the osg::Light state | 2016-03-11 15:43:20 +01:00 | 
		
			
			
			
			
				| lightmanager.hpp | Move observer_ptr include where it belongs | 2016-01-25 21:03:33 +01:00 | 
		
			
			
			
			
				| lightutil.cpp | Move observer_ptr include where it belongs | 2016-01-25 21:03:33 +01:00 | 
		
			
			
			
			
				| lightutil.hpp | Fix clang analyzer warnings | 2016-02-16 19:17:04 +01:00 | 
		
			
			
			
			
				| positionattitudetransform.cpp | Use a single-precision PositionAttitudeTransform in speed critical places | 2015-11-22 19:54:26 +01:00 | 
		
			
			
			
			
				| positionattitudetransform.hpp | Use a single-precision PositionAttitudeTransform in speed critical places | 2015-11-22 19:54:26 +01:00 | 
		
			
			
			
			
				| riggeometry.cpp | Remove leftover call to setTexCoordArrayList | 2016-03-23 22:56:04 +01:00 | 
		
			
			
			
			
				| riggeometry.hpp | Store a pointer to tangents array to avoid potential type casting issue | 2016-03-23 17:03:04 +01:00 | 
		
			
			
			
			
				| skeleton.cpp | Fix "RigGeometry rendering with no skeleton" warnings in rare cases | 2016-02-29 18:20:56 +01:00 | 
		
			
			
			
			
				| skeleton.hpp | Fix "RigGeometry rendering with no skeleton" warnings in rare cases | 2016-02-29 18:20:56 +01:00 | 
		
			
			
			
			
				| statesetupdater.cpp | StateSetUpdater: use the frameNumber | 2015-12-03 23:46:25 +01:00 | 
		
			
			
			
			
				| statesetupdater.hpp | StateSetUpdater: use the frameNumber | 2015-12-03 23:46:25 +01:00 | 
		
			
			
			
			
				| unrefqueue.cpp | Add the unref work items to the front of the workqueue (Bug #3273) | 2016-03-29 00:27:56 +02:00 | 
		
			
			
			
			
				| unrefqueue.hpp | Accept a const Object in UnrefQueue | 2016-02-09 19:00:30 +01:00 | 
		
			
			
			
			
				| util.cpp | Explicitely opt for float matrices in performance critical places | 2015-11-22 19:54:27 +01:00 | 
		
			
			
			
			
				| util.hpp | Explicitely opt for float matrices in performance critical places | 2015-11-22 19:54:27 +01:00 | 
		
			
			
			
			
				| visitor.cpp | Don't use Geodes | 2016-03-10 13:17:01 +01:00 | 
		
			
			
			
			
				| visitor.hpp | Don't use Geodes | 2016-03-10 13:17:01 +01:00 | 
		
			
			
			
			
				| workqueue.cpp | Add the unref work items to the front of the workqueue (Bug #3273) | 2016-03-29 00:27:56 +02:00 | 
		
			
			
			
			
				| workqueue.hpp | Add the unref work items to the front of the workqueue (Bug #3273) | 2016-03-29 00:27:56 +02:00 |