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openmw/files
2023-11-25 17:01:26 +01:00
..
data Merge branch 'lua_ui_select_renderer_invalid' into 'master' 2023-11-21 23:06:22 +00:00
data-mw Start the game on Friday 2023-08-21 21:31:50 +00:00
launcher Rework launcher UI 2023-01-15 12:36:08 +04:00
lua_api Missing return type of split 2023-11-25 17:01:26 +01:00
mac
opencs Remove old, unused OpenMW-CS icons and their source files. 2023-01-16 16:08:41 +01:00
shaders Merge branch 'lightitupbaby' into 'master' 2023-11-08 22:43:42 +00:00
ui Merge branch 'navmesh_doc' into 'master' 2023-11-08 22:48:52 +00:00
windows
wizard
CMakeLists.txt Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names. 2023-03-12 13:12:13 +01:00
gamecontrollerdb.txt Update SDL controller mappings from upstream 2019-04-04 22:28:55 +03:00
openmw-cs.cfg
openmw.appdata.xml Update AppData summary to be more concise 2023-03-12 20:17:40 +01:00
openmw.bmp
openmw.cfg Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names. 2023-03-12 13:12:13 +01:00
openmw.cfg.local Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names. 2023-03-12 13:12:13 +01:00
org.openmw.cs.desktop add launchable type; rename files to be conform to freedesktop.org and debian standards 2020-03-27 08:12:06 +01:00
org.openmw.launcher.desktop
settings-default.cfg Use accumulated movement whenever possible. Apply diagonal movement by rotating accumulated movement and sliding based on that, rather than ignoring accumulated movement. 2023-11-01 20:31:57 +01:00
version.in Validate version of resources 2023-08-31 20:56:02 +02:00