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openmw/apps/openmw
2023-06-16 13:15:21 +02:00
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mwbase In 0.46, SetPos was setting position of actors before physics simulation, and from this position movement was simulated. This changed with async physics merging, and at the same time problems started, mostly with abot's scenic travel. 2023-03-18 22:01:55 +01:00
mwclass Save state for disposed actors if they can respawn 2022-08-02 19:33:27 +02:00
mwdialogue Mark constant methods const 2022-10-18 19:16:03 +02:00
mwgui backport CLAMP_TO_EDGE fix to 0.48 2023-06-16 13:15:21 +02:00
mwinput Fix build with GCC 13.1.1 2023-05-28 19:09:36 +02:00
mwlua Use LuaUtil::cast for casting sol::object to prevent crashing on type mismatch in Lua scripts. 2023-04-26 00:38:29 +02:00
mwmechanics Cap temporary disposition gain and compute permanent changes accordingly 2023-02-14 20:32:54 +01:00
mwphysics In 0.46, SetPos was setting position of actors before physics simulation, and from this position movement was simulated. This changed with async physics merging, and at the same time problems started, mostly with abot's scenic travel. 2023-03-18 22:01:55 +01:00
mwrender backport CLAMP_TO_EDGE fix to 0.48 2023-06-16 13:15:21 +02:00
mwscript In 0.46, SetPos was setting position of actors before physics simulation, and from this position movement was simulated. This changed with async physics merging, and at the same time problems started, mostly with abot's scenic travel. 2023-03-18 22:01:55 +01:00
mwsound Prevent Movies_Morrowind_Logo video from pausing sounds (bug #6049) 2022-08-01 05:55:09 +03:00
mwstate Revert std::filesystem usages 2022-09-15 14:14:52 +04:00
mwworld In 0.46, SetPos was setting position of actors before physics simulation, and from this position movement was simulated. This changed with async physics merging, and at the same time problems started, mostly with abot's scenic travel. 2023-03-18 22:01:55 +01:00
android_main.cpp Precompile sol.hpp in order to reduce compilation time. 2021-12-04 11:32:39 +00:00
CMakeLists.txt Move asyncpackage from apps/openmw/mwlua to components/lua (!2733 for 0.48) 2023-02-27 23:44:00 +01:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Merge branch 'fix_gpu_osg_stats' into 'master' 2023-02-01 22:49:34 +00:00
engine.hpp Restore UnrefQueue to destruct animation asynchronously 2022-07-24 21:08:43 +02:00
main.cpp Fix logging and config for portable setup 2023-05-30 09:44:23 +02:00
options.cpp Allow relative paths in openmw.cfg; support --replace=config. 2022-04-28 00:39:41 +02:00
options.hpp Add tests for openmw options 2021-10-05 22:51:12 +02:00