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mwbase
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In 0.46, SetPos was setting position of actors before physics simulation, and from this position movement was simulated. This changed with async physics merging, and at the same time problems started, mostly with abot's scenic travel.
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2023-03-18 22:01:55 +01:00 |
mwclass
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Save state for disposed actors if they can respawn
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2022-08-02 19:33:27 +02:00 |
mwdialogue
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Mark constant methods const
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2022-10-18 19:16:03 +02:00 |
mwgui
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backport CLAMP_TO_EDGE fix to 0.48
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2023-06-16 13:15:21 +02:00 |
mwinput
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Fix build with GCC 13.1.1
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2023-05-28 19:09:36 +02:00 |
mwlua
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Use LuaUtil::cast for casting sol::object to prevent crashing on type mismatch in Lua scripts.
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2023-04-26 00:38:29 +02:00 |
mwmechanics
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Cap temporary disposition gain and compute permanent changes accordingly
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2023-02-14 20:32:54 +01:00 |
mwphysics
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In 0.46, SetPos was setting position of actors before physics simulation, and from this position movement was simulated. This changed with async physics merging, and at the same time problems started, mostly with abot's scenic travel.
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2023-03-18 22:01:55 +01:00 |
mwrender
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backport CLAMP_TO_EDGE fix to 0.48
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2023-06-16 13:15:21 +02:00 |
mwscript
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In 0.46, SetPos was setting position of actors before physics simulation, and from this position movement was simulated. This changed with async physics merging, and at the same time problems started, mostly with abot's scenic travel.
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2023-03-18 22:01:55 +01:00 |
mwsound
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Prevent Movies_Morrowind_Logo video from pausing sounds (bug #6049)
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2022-08-01 05:55:09 +03:00 |
mwstate
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Revert std::filesystem usages
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2022-09-15 14:14:52 +04:00 |
mwworld
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In 0.46, SetPos was setting position of actors before physics simulation, and from this position movement was simulated. This changed with async physics merging, and at the same time problems started, mostly with abot's scenic travel.
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2023-03-18 22:01:55 +01:00 |
android_main.cpp
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Precompile sol.hpp in order to reduce compilation time.
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2021-12-04 11:32:39 +00:00 |
CMakeLists.txt
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Move asyncpackage from apps/openmw/mwlua to components/lua (!2733 for 0.48)
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2023-02-27 23:44:00 +01:00 |
doc.hpp
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
engine.cpp
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Merge branch 'fix_gpu_osg_stats' into 'master'
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2023-02-01 22:49:34 +00:00 |
engine.hpp
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Restore UnrefQueue to destruct animation asynchronously
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2022-07-24 21:08:43 +02:00 |
main.cpp
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Fix logging and config for portable setup
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2023-05-30 09:44:23 +02:00 |
options.cpp
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Allow relative paths in openmw.cfg; support --replace=config.
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2022-04-28 00:39:41 +02:00 |
options.hpp
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Add tests for openmw options
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2021-10-05 22:51:12 +02:00 |