.. |
types
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Use LuaUtil::cast for casting sol::object to prevent crashing on type mismatch in Lua scripts.
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2023-04-26 00:38:29 +02:00 |
camerabindings.cpp
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[Lua] makeStrictReadOnly for enums
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2022-05-16 00:16:26 +02:00 |
cellbindings.cpp
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Move getLuaType out of MWWorld::PtrBase
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2022-07-05 00:53:19 +02:00 |
context.hpp
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Lua i18n updates
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2022-04-10 07:57:02 +00:00 |
debugbindings.cpp
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Merge branch 'SHADER_HOT_RELOAD' into 'master'
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2022-08-21 09:10:29 +00:00 |
debugbindings.hpp
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Support rendering for navmesh update frequency as a heatmap
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2022-05-17 01:54:20 +02:00 |
eventqueue.cpp
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move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
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2022-01-23 17:04:48 +01:00 |
eventqueue.hpp
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Add LocalScripts::LocalEngineEvent. Add OnConsume engine handler.
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2021-07-09 20:48:54 +02:00 |
globalscripts.hpp
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Lua scripts configuration in omwaddon
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2022-06-05 01:36:39 +02:00 |
inputbindings.cpp
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Merge branch 'post_malone' into 'master'
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2022-05-16 14:51:13 +00:00 |
localscripts.cpp
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Move AiSetting out of MWMechanics::CreatureStats
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2022-07-16 16:43:33 +02:00 |
localscripts.hpp
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Pass a 0-count object to onConsume instead of the record id
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2022-06-18 11:13:54 +02:00 |
luabindings.cpp
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Lua Bindings for Ingredient Records
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2022-07-31 20:31:29 +00:00 |
luabindings.hpp
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Move asyncpackage from apps/openmw/mwlua to components/lua (!2733 for 0.48)
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2023-02-27 23:44:00 +01:00 |
luamanagerimp.cpp
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Move asyncpackage from apps/openmw/mwlua to components/lua (!2733 for 0.48)
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2023-02-27 23:44:00 +01:00 |
luamanagerimp.hpp
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Execute async callbacks on the main Lua stack
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2022-10-22 17:59:56 +02:00 |
nearbybindings.cpp
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Don't expose LuaUtil::Callback to lua (!2733 for 0.48)
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2023-02-27 23:44:00 +01:00 |
object.cpp
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Use single implementation to check whether marker is hidden
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2022-07-05 00:36:37 +02:00 |
object.hpp
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Cleanup mwlua includes
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2022-05-16 22:25:48 +02:00 |
objectbindings.cpp
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Move AiSetting out of MWMechanics::CreatureStats
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2022-07-16 16:43:33 +02:00 |
playerscripts.hpp
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Lua scripts configuration in omwaddon
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2022-06-05 01:36:39 +02:00 |
postprocessingbindings.cpp
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[Postprocessing] Fix a couple awkward issues with Lua API
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2022-05-31 08:45:27 +00:00 |
stats.cpp
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Use LuaUtil::cast for casting sol::object to prevent crashing on type mismatch in Lua scripts.
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2023-04-26 00:38:29 +02:00 |
stats.hpp
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Lua stats
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2022-03-25 20:03:13 +00:00 |
uibindings.cpp
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Move implementation of UI Content to Lua (!2661 for 0.48)
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2023-02-27 22:17:04 +01:00 |
userdataserializer.cpp
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Lua scripts configuration in omwaddon
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2022-06-05 01:36:39 +02:00 |
userdataserializer.hpp
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Saving/loading for Lua scripts (saves format is changed)
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2021-07-09 20:24:56 +02:00 |
worldview.cpp
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Use free function instead of virtual MWBase::World::positionToIndex
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2022-05-24 19:31:23 +02:00 |
worldview.hpp
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[Lua] Set simulation time scale
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2022-07-03 12:51:28 +00:00 |