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openmw/apps/openmw/mwlua
2023-04-26 00:38:29 +02:00
..
types Use LuaUtil::cast for casting sol::object to prevent crashing on type mismatch in Lua scripts. 2023-04-26 00:38:29 +02:00
camerabindings.cpp [Lua] makeStrictReadOnly for enums 2022-05-16 00:16:26 +02:00
cellbindings.cpp Move getLuaType out of MWWorld::PtrBase 2022-07-05 00:53:19 +02:00
context.hpp Lua i18n updates 2022-04-10 07:57:02 +00:00
debugbindings.cpp Merge branch 'SHADER_HOT_RELOAD' into 'master' 2022-08-21 09:10:29 +00:00
debugbindings.hpp Support rendering for navmesh update frequency as a heatmap 2022-05-17 01:54:20 +02:00
eventqueue.cpp move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
eventqueue.hpp Add LocalScripts::LocalEngineEvent. Add OnConsume engine handler. 2021-07-09 20:48:54 +02:00
globalscripts.hpp Lua scripts configuration in omwaddon 2022-06-05 01:36:39 +02:00
inputbindings.cpp Merge branch 'post_malone' into 'master' 2022-05-16 14:51:13 +00:00
localscripts.cpp Move AiSetting out of MWMechanics::CreatureStats 2022-07-16 16:43:33 +02:00
localscripts.hpp Pass a 0-count object to onConsume instead of the record id 2022-06-18 11:13:54 +02:00
luabindings.cpp Lua Bindings for Ingredient Records 2022-07-31 20:31:29 +00:00
luabindings.hpp Move asyncpackage from apps/openmw/mwlua to components/lua (!2733 for 0.48) 2023-02-27 23:44:00 +01:00
luamanagerimp.cpp Move asyncpackage from apps/openmw/mwlua to components/lua (!2733 for 0.48) 2023-02-27 23:44:00 +01:00
luamanagerimp.hpp Execute async callbacks on the main Lua stack 2022-10-22 17:59:56 +02:00
nearbybindings.cpp Don't expose LuaUtil::Callback to lua (!2733 for 0.48) 2023-02-27 23:44:00 +01:00
object.cpp Use single implementation to check whether marker is hidden 2022-07-05 00:36:37 +02:00
object.hpp Cleanup mwlua includes 2022-05-16 22:25:48 +02:00
objectbindings.cpp Move AiSetting out of MWMechanics::CreatureStats 2022-07-16 16:43:33 +02:00
playerscripts.hpp Lua scripts configuration in omwaddon 2022-06-05 01:36:39 +02:00
postprocessingbindings.cpp [Postprocessing] Fix a couple awkward issues with Lua API 2022-05-31 08:45:27 +00:00
stats.cpp Use LuaUtil::cast for casting sol::object to prevent crashing on type mismatch in Lua scripts. 2023-04-26 00:38:29 +02:00
stats.hpp Lua stats 2022-03-25 20:03:13 +00:00
uibindings.cpp Move implementation of UI Content to Lua (!2661 for 0.48) 2023-02-27 22:17:04 +01:00
userdataserializer.cpp Lua scripts configuration in omwaddon 2022-06-05 01:36:39 +02:00
userdataserializer.hpp Saving/loading for Lua scripts (saves format is changed) 2021-07-09 20:24:56 +02:00
worldview.cpp Use free function instead of virtual MWBase::World::positionToIndex 2022-05-24 19:31:23 +02:00
worldview.hpp [Lua] Set simulation time scale 2022-07-03 12:51:28 +00:00