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openmw/files
Alexei Dobrohotov 52a16e0e93 BSEffectShader/NoLighting fixes
Don't hijack BSShader::NoLighting for BSEffectShader functionality
(Fallout meshes break if you use the actual emissive color as a base color)
Don't use falloff for textureless NoLighting objects
Use falloff flag for BSEffectShader
2023-07-09 14:44:09 +03:00
..
data Fix typos in Lua documentation 2023-07-08 18:40:33 +02:00
data-mw Fix a typo in GMST mapping 2023-03-31 19:56:18 +04:00
launcher Rework launcher UI 2023-01-15 12:36:08 +04:00
lua_api Fix typos in Lua documentation 2023-07-08 18:40:33 +02:00
mac Adding CFBundleIdentifier to OpenMW's Info.plist file for Macs 2018-06-12 22:18:06 -05:00
opencs Remove old, unused OpenMW-CS icons and their source files. 2023-01-16 16:08:41 +01:00
shaders BSEffectShader/NoLighting fixes 2023-07-09 14:44:09 +03:00
ui Name ui elements 2023-03-21 09:34:27 +01:00
windows fix win32 app manifest copy-paste error 2018-11-11 21:46:15 +01:00
wizard Implement #3983 - Add page to the wizard with links to buy morrowind 2021-04-08 20:57:50 +00:00
CMakeLists.txt Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names. 2023-03-12 13:12:13 +01:00
gamecontrollerdb.txt Update SDL controller mappings from upstream 2019-04-04 22:28:55 +03:00
openmw-cs.cfg
openmw.appdata.xml Update AppData summary to be more concise 2023-03-12 20:17:40 +01:00
openmw.bmp
openmw.cfg Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names. 2023-03-12 13:12:13 +01:00
openmw.cfg.local Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names. 2023-03-12 13:12:13 +01:00
org.openmw.cs.desktop add launchable type; rename files to be conform to freedesktop.org and debian standards 2020-03-27 08:12:06 +01:00
org.openmw.launcher.desktop add launchable type; rename files to be conform to freedesktop.org and debian standards 2020-03-27 08:12:06 +01:00
settings-default.cfg Add setting "gmst overrides l10n" 2023-06-13 10:06:59 +02:00
version.in