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openmw/apps/openmw
psi29a 53e14eb238 Merge branch 'reset' into 'master'
AI reset argument

Closes #6177 and #1465

See merge request OpenMW/openmw!1405
2021-11-21 09:39:55 +00:00
..
mwbase Dehardcode camera 2021-11-19 20:37:21 +01:00
mwclass Merge branch 'recalc_mana' into 'master' 2021-10-26 08:58:04 +00:00
mwdialogue Make better use of std::clamp 2021-11-06 08:47:32 +03:00
mwgui Depth refactor 2021-11-21 02:25:05 +00:00
mwinput Use applyDeferredPreviewRotationToPlayer only after applying values from luaControls. Otherwise camera rotation is not smooth when movement is controlled from lua. 2021-11-19 20:37:21 +01:00
mwlua Dehardcode camera 2021-11-19 20:37:21 +01:00
mwmechanics Merge branch 'reset' into 'master' 2021-11-21 09:39:55 +00:00
mwphysics Make better use of std::clamp 2021-11-06 08:47:32 +03:00
mwrender Depth refactor 2021-11-21 02:25:05 +00:00
mwscript Load repeat flag and use reset argument 2021-11-20 11:02:58 +01:00
mwsound Extract correctSoundPath method to avoid code duplication. Add unit test for the new method 2021-11-10 23:06:35 +01:00
mwstate Handle character directories like save names 2021-11-14 11:26:14 +01:00
mwworld Avoid problems if builtin.omwscripts is above Morrowind.esm in content list. 2021-11-19 20:37:21 +01:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt removes unused recordcmp.hpp (#3214) 2021-11-04 16:56:51 +01:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Merge branch 'depth_refactor' into 'master' 2021-11-21 02:25:06 +00:00
engine.hpp Load LuaScriptsCfg from both *.omwscripts and *.omwaddon files. 2021-10-26 21:52:42 +02:00
main.cpp Load LuaScriptsCfg from both *.omwscripts and *.omwaddon files. 2021-10-26 21:52:42 +02:00
options.cpp Load LuaScriptsCfg from both *.omwscripts and *.omwaddon files. 2021-10-26 21:52:42 +02:00
options.hpp Add tests for openmw options 2021-10-05 22:51:12 +02:00