..
bsa
Fix code format
2023-04-18 20:23:03 +02:00
bullethelpers
Remove unused includes
2022-10-09 16:44:18 +02:00
compiler
Move from std::atoi to std::from_char
2023-03-18 09:30:48 +00:00
config
remove remaining boost::filesystem cruft
2023-04-25 16:15:04 +02:00
contentselector
Display directories that contains omwscripts.
2023-03-30 21:32:01 +02:00
crashcatcher
Maybe fix Windows freeze catcher
2023-03-04 00:28:22 +00:00
debug
Move from std::atoi to std::from_char
2023-03-18 09:30:48 +00:00
detournavigator
Define single UpdateGuard type in a separate file
2023-04-22 13:22:07 +02:00
esm
applies review comments
2023-05-12 22:05:55 +02:00
esm3
removed sDefaultWorldspace, only sDefaultWorldspaceId now.
2023-05-12 22:05:53 +02:00
esm3terrain
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
esm4
mWater level disabled for skyrim.
2023-05-12 22:05:54 +02:00
esmloader
Gets rid of most ESM::CellId
2023-04-03 14:16:05 +02:00
fallback
Move from std::atoi to std::from_char
2023-03-18 09:30:48 +00:00
files
Merge branch 'remove_cruft' into 'master'
2023-04-25 16:06:55 +00:00
fontloader
Remove unused includes
2022-10-09 16:44:18 +02:00
fx
Dehardcode non-game-specific localization GMSTs; Update l10n files.
2023-03-26 13:43:44 +02:00
interpreter
Remove ESM::RefId::sEmpty
2023-04-26 21:15:16 +02:00
l10n
Dehardcode non-game-specific localization GMSTs; Update l10n files.
2023-03-26 13:43:44 +02:00
loadinglistener
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
lua
Merge branch 'lua_refactoring' into 'master'
2023-05-02 19:48:21 +00:00
lua_ui
Use LuaUtil::cast for casting sol::object to prevent crashing on type mismatch in Lua scripts.
2023-04-25 22:11:04 +02:00
misc
Factorises code and fixes preload bug.
2023-05-12 22:05:54 +02:00
myguiplatform
shade refactor
2023-02-25 11:03:39 -08:00
navmeshtool
Stop updating navmeshtool progress on first bad message
2023-01-27 19:10:53 +01:00
nif
Read bsLeafAnimNode
2023-02-24 20:34:41 +03:00
nifbullet
Unify collision shape transformations
2023-03-10 00:12:12 +03:00
nifosg
fix shader compilation
2023-02-26 14:31:53 -08:00
platform
Minor header cleanup
2023-04-30 16:26:03 +02:00
process
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
resource
Minor header cleanup
2023-04-30 16:26:03 +02:00
sceneutil
Minor header cleanup
2023-04-30 16:26:03 +02:00
sdlutil
Minor header cleanup
2023-04-30 16:26:03 +02:00
serialization
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
settings
Run openmw_settings_access_benchmark in CI
2023-04-24 22:30:49 +02:00
shader
Move from std::atoi to std::from_char
2023-03-18 09:30:48 +00:00
sqlite3
Minor header cleanup
2023-04-30 16:26:03 +02:00
std140
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
stereo
[Multiview] Fix transparent pass and vertex shader
2023-04-01 20:27:07 +00:00
terrain
Minor header cleanup
2023-04-30 16:26:03 +02:00
to_utf8
Applies review advice.
2023-01-04 12:22:16 +01:00
translation
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
version
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
vfs
fixed some typos and spelling errors
2023-05-09 20:07:08 -04:00
widgets
Move from std::atoi to std::from_char
2023-03-18 09:30:48 +00:00
CMakeLists.txt
remove remaining boost::filesystem cruft
2023-04-25 16:15:04 +02:00
doc.hpp
windows.hpp
Fix build on Windows
2022-04-25 00:25:46 +02:00