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59137d93c9
The morphs aren't actually applied yet, but the Ogre controller is set up so all that has to be done is to implement the setValue method. |
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.. | ||
tests | ||
material.cpp | ||
material.hpp | ||
mesh.cpp | ||
mesh.hpp | ||
ogrenifloader.cpp | ||
ogrenifloader.hpp | ||
skeleton.cpp | ||
skeleton.hpp |