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Note that Ogre's ColourInterpolator has a maximum of six color stages. This seems to be fine so far, but if we want anything better, we'll need a custom affector for it. |
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| .. | ||
| tests | ||
| material.cpp | ||
| material.hpp | ||
| mesh.cpp | ||
| mesh.hpp | ||
| ogrenifloader.cpp | ||
| ogrenifloader.hpp | ||
| skeleton.cpp | ||
| skeleton.hpp | ||