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openmw/files/opencs/editing-terrain-vertex-pain...

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x,e[3*t+1][3*n+1].x=(-4*e[3*t][3*n].x+6*(e[3*t][3*n+1].x+e[3*t+1][3*n].x)+-2*(e[3*t][3*n+3].x+e[3*t+3][3*n].x)+3*(e[3*t+3][3*n+1].x+e[3*t+1][3*n+3].x)+-1*e[3*t+3][3*n+3].x)/9,e[3*t+1][3*n+2].x=(-4*e[3*t][3*n+3].x+6*(e[3*t][3*n+2].x+e[3*t+1][3*n+3].x)+-2*(e[3*t][3*n].x+e[3*t+3][3*n+3].x)+3*(e[3*t+3][3*n+2].x+e[3*t+1][3*n].x)+-1*e[3*t+3][3*n].x)/9,e[3*t+2][3*n+1].x=(-4*e[3*t+3][3*n].x+6*(e[3*t+3][3*n+1].x+e[3*t+2][3*n].x)+-2*(e[3*t+3][3*n+3].x+e[3*t][3*n].x)+3*(e[3*t][3*n+1].x+e[3*t+2][3*n+3].x)+-1*e[3*t][3*n+3].x)/9,e[3*t+2][3*n+2].x=(-4*e[3*t+3][3*n+3].x+6*(e[3*t+3][3*n+2].x+e[3*t+2][3*n+3].x)+-2*(e[3*t+3][3*n].x+e[3*t][3*n+3].x)+3*(e[3*t][3*n+2].x+e[3*t+2][3*n].x)+-1*e[3*t][3*n].x)/9,e[3*t+1][3*n+1].y=(-4*e[3*t][3*n].y+6*(e[3*t][3*n+1].y+e[3*t+1][3*n].y)+-2*(e[3*t][3*n+3].y+e[3*t+3][3*n].y)+3*(e[3*t+3][3*n+1].y+e[3*t+1][3*n+3].y)+-1*e[3*t+3][3*n+3].y)/9,e[3*t+1][3*n+2].y=(-4*e[3*t][3*n+3].y+6*(e[3*t][3*n+2].y+e[3*t+1][3*n+3].y)+-2*(e[3*t][3*n].y+e[3*t+3][3*n+3].y)+3*(e[3*t+3][3*n+2].y+e[3*t+1][3*n].y)+-1*e[3*t+3][3*n].y)/9,e[3*t+2][3*n+1].y=(-4*e[3*t+3][3*n].y+6*(e[3*t+3][3*n+1].y+e[3*t+2][3*n].y)+-2*(e[3*t+3][3*n+3].y+e[3*t][3*n].y)+3*(e[3*t][3*n+1].y+e[3*t+2][3*n+3].y)+-1*e[3*t][3*n+3].y)/9,e[3*t+2][3*n+2].y=(-4*e[3*t+3][3*n+3].y+6*(e[3*t+3][3*n+2].y+e[3*t+2][3*n+3].y)+-2*(e[3*t+3][3*n].y+e[3*t][3*n+3].y)+3*(e[3*t][3*n+2].y+e[3*t+2][3*n].y)+-1*e[3*t][3*n].y)/9}}this.nodes=e,this.colors=s}paintMesh(t,e){let 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