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openmw/files
elsid 144862aa35
Define default actor half extents in settings
Player's half extents may change over time when wolfskin model is used for
example. Having it in settings is a more presistent approach.
3 years ago
..
builtin_scripts Add built-in Lua library 'openmw_aux' that extends OpenMW Lua API 4 years ago
launcher Fix libpng warning about incorrect profile 6 years ago
lua_api 3D transforms in Lua 3 years ago
mac Adding CFBundleIdentifier to OpenMW's Info.plist file for Macs 7 years ago
mygui correct reflection label for in-game settings menu 3 years ago
opencs Source svg file used to generate OpenMW-CS icons. 3 years ago
shaders check if FORCE_OPAQUE is available before using it. 3 years ago
ui [Launcher] Add new setting 'allow zooming' to advanced tab in the launcher 3 years ago
vfs Add separate textures for scrollbars (feature #5051) 6 years ago
windows fix win32 app manifest copy-paste error 6 years ago
wizard Implement #3983 - Add page to the wizard with links to buy morrowind 4 years ago
CMakeLists.txt Update OpenMW Lua documentation 4 years ago
gamecontrollerdb.txt Update SDL controller mappings from upstream 6 years ago
openmw-cs.cfg changed name of openmw-cs user settings file 9 years ago
openmw.appdata.xml Return to CC0-licensed appdata metadata 4 years ago
openmw.bmp Some improvments for windows builds and installer 13 years ago
openmw.cfg openmw.cfg-related fixes 5 years ago
openmw.cfg.local openmw.cfg-related fixes 5 years ago
org.openmw.cs.desktop add launchable type; rename files to be conform to freedesktop.org and debian standards 5 years ago
org.openmw.launcher.desktop add launchable type; rename files to be conform to freedesktop.org and debian standards 5 years ago
settings-default.cfg Define default actor half extents in settings 3 years ago
version.in Move OpenMW version information to a textfile instead of compiling it in 10 years ago