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mwbase
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Merge branch 'cherry-pick-0dacbaf31a5e0703c49eead6d6a977a28ec299f3' into 'master'
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2022-08-21 20:16:57 +00:00 |
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mwclass
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Save state for disposed actors if they can respawn
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2022-08-02 19:33:27 +02:00 |
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mwdialogue
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Move AiSetting out of MWMechanics::CreatureStats
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2022-07-16 16:43:33 +02:00 |
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mwgui
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Backport fonts fixes to 0.48
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2022-08-30 21:08:54 +00:00 |
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mwinput
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Merge branch 'cherry-pick-0dacbaf31a5e0703c49eead6d6a977a28ec299f3' into 'master'
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2022-08-21 20:16:57 +00:00 |
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mwlua
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Merge branch 'SHADER_HOT_RELOAD' into 'master'
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2022-08-21 09:10:29 +00:00 |
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mwmechanics
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Merge branch 'no_shiny_rocks' into 'master'
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2022-08-30 07:41:57 +00:00 |
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mwphysics
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Do not use collision shapes with visual only collision to generate navmesh
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2022-08-25 09:48:06 +02:00 |
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mwrender
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Merge branch 'SHADER_HOT_RELOAD' into 'master'
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2022-08-21 09:10:29 +00:00 |
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mwscript
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Snap down any actor teleported with Position/PositionCell (bug #6154)
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2022-07-29 18:51:49 +03:00 |
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mwsound
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Prevent Movies_Morrowind_Logo video from pausing sounds (bug #6049)
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2022-08-01 05:55:09 +03:00 |
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mwstate
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Remove some more of boost::
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2022-05-25 21:16:26 +02:00 |
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mwworld
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Do not use collision shapes with visual only collision to generate navmesh
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2022-08-25 09:48:06 +02:00 |
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android_main.cpp
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Precompile sol.hpp in order to reduce compilation time.
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2021-12-04 11:32:39 +00:00 |
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CMakeLists.txt
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Merge branch 'apple-silicon-arm-build' into 'master'
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2022-08-21 20:15:14 +00:00 |
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doc.hpp
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engine.cpp
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Merge branch 'cleanup' into 'master'
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2022-08-09 23:08:37 +02:00 |
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engine.hpp
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Restore UnrefQueue to destruct animation asynchronously
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2022-07-24 21:08:43 +02:00 |
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main.cpp
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Drop fonts export - users are supposed to use TrueType fonts or mods with legacy format
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2022-07-18 10:40:03 +04:00 |
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options.cpp
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Allow relative paths in openmw.cfg; support --replace=config.
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2022-04-28 00:39:41 +02:00 |
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options.hpp
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Add tests for openmw options
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2021-10-05 22:51:12 +02:00 |