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openmw/apps/openmw
2022-08-30 21:08:54 +00:00
..
mwbase Merge branch 'cherry-pick-0dacbaf31a5e0703c49eead6d6a977a28ec299f3' into 'master' 2022-08-21 20:16:57 +00:00
mwclass Save state for disposed actors if they can respawn 2022-08-02 19:33:27 +02:00
mwdialogue Move AiSetting out of MWMechanics::CreatureStats 2022-07-16 16:43:33 +02:00
mwgui Backport fonts fixes to 0.48 2022-08-30 21:08:54 +00:00
mwinput Merge branch 'cherry-pick-0dacbaf31a5e0703c49eead6d6a977a28ec299f3' into 'master' 2022-08-21 20:16:57 +00:00
mwlua Merge branch 'SHADER_HOT_RELOAD' into 'master' 2022-08-21 09:10:29 +00:00
mwmechanics Merge branch 'no_shiny_rocks' into 'master' 2022-08-30 07:41:57 +00:00
mwphysics Do not use collision shapes with visual only collision to generate navmesh 2022-08-25 09:48:06 +02:00
mwrender Merge branch 'SHADER_HOT_RELOAD' into 'master' 2022-08-21 09:10:29 +00:00
mwscript Snap down any actor teleported with Position/PositionCell (bug #6154) 2022-07-29 18:51:49 +03:00
mwsound Prevent Movies_Morrowind_Logo video from pausing sounds (bug #6049) 2022-08-01 05:55:09 +03:00
mwstate Remove some more of boost:: 2022-05-25 21:16:26 +02:00
mwworld Do not use collision shapes with visual only collision to generate navmesh 2022-08-25 09:48:06 +02:00
android_main.cpp Precompile sol.hpp in order to reduce compilation time. 2021-12-04 11:32:39 +00:00
CMakeLists.txt Merge branch 'apple-silicon-arm-build' into 'master' 2022-08-21 20:15:14 +00:00
doc.hpp
engine.cpp Merge branch 'cleanup' into 'master' 2022-08-09 23:08:37 +02:00
engine.hpp Restore UnrefQueue to destruct animation asynchronously 2022-07-24 21:08:43 +02:00
main.cpp Drop fonts export - users are supposed to use TrueType fonts or mods with legacy format 2022-07-18 10:40:03 +04:00
options.cpp Allow relative paths in openmw.cfg; support --replace=config. 2022-04-28 00:39:41 +02:00
options.hpp Add tests for openmw options 2021-10-05 22:51:12 +02:00