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bsa
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Add a check if the requested file is not found
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2023-03-06 21:26:51 +01:00 |
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bullethelpers
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compiler
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Move from std::atoi to std::from_char
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2023-03-18 09:30:48 +00:00 |
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config
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Fix #7294 (launcher creates new contentlist everytime)
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2023-03-26 20:12:20 +02:00 |
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contentselector
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Display directories that contains omwscripts.
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2023-03-30 21:32:01 +02:00 |
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crashcatcher
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Maybe fix Windows freeze catcher
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2023-03-04 00:28:22 +00:00 |
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debug
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Move from std::atoi to std::from_char
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2023-03-18 09:30:48 +00:00 |
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detournavigator
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esm
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Load more ESM4 records
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2023-04-09 18:52:11 +02:00 |
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esm3
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Merge ESM::RefNum and ESM4::FormId
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2023-04-09 00:23:32 +02:00 |
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esm3terrain
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esm4
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Load more ESM4 records
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2023-04-09 18:52:11 +02:00 |
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esmloader
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Gets rid of most ESM::CellId
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2023-04-03 14:16:05 +02:00 |
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fallback
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Move from std::atoi to std::from_char
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2023-03-18 09:30:48 +00:00 |
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files
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fontloader
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fx
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Dehardcode non-game-specific localization GMSTs; Update l10n files.
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2023-03-26 13:43:44 +02:00 |
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interpreter
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l10n
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Dehardcode non-game-specific localization GMSTs; Update l10n files.
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2023-03-26 13:43:44 +02:00 |
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loadinglistener
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lua
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lua_ui
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misc
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Applies review advice
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2023-04-03 14:17:35 +02:00 |
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myguiplatform
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navmeshtool
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nif
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nifbullet
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Unify collision shape transformations
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2023-03-10 00:12:12 +03:00 |
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nifosg
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platform
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process
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resource
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Don't mess around with btEmptyShape. Use nullptr instead.
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2023-03-28 23:54:26 +03:00 |
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sceneutil
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Refactor pathgrid indices to use size_t instead of int
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2023-04-08 00:32:43 +00:00 |
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sdlutil
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serialization
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settings
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Move from std::atoi to std::from_char
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2023-03-18 09:30:48 +00:00 |
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shader
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Move from std::atoi to std::from_char
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2023-03-18 09:30:48 +00:00 |
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sqlite3
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std140
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stereo
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[Multiview] Fix transparent pass and vertex shader
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2023-04-01 20:27:07 +00:00 |
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terrain
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to_utf8
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translation
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version
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vfs
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widgets
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Move from std::atoi to std::from_char
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2023-03-18 09:30:48 +00:00 |
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CMakeLists.txt
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Merge ESM::RefNum and ESM4::FormId
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2023-04-09 00:23:32 +02:00 |
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doc.hpp
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windows.hpp
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