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openmw/files/data/scripts/omw
Evil Eye 5534aeb30e Only set use when holding a weapon 1 month ago
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camera Add Camera.isZoomEnabled check to move360 zooming 6 months ago
console add missing package to lua console 6 months ago
input Only set use when holding a weapon 1 month ago
mechanics Rewrite addvfx and spawnvfx to take a model path instead of a static. Mode vfx from core to world. Add event handlers for AddVfx and SpawnVfx. 5 months ago
music Start combat music for fleeing actors that haven't drawn a weapon 3 months ago
mwui Missing newlines in MWUI documentation 12 months ago
settings Fix table-valued settings 2 months ago
activationhandlers.lua Disallow Lua activation of inventory objects 9 months ago
ai.lua lua - add isFleeing() to lua AI interface 5 months ago
cellhandlers.lua Simplify cellhandlers.lua 2 years ago
crimes.lua add OFFENSE_TYPE and commitCrime to lua 2 months ago
skillhandlers.lua Add the AiWander Lua API MR to changelog, fix Lua docs typo 5 months ago
ui.lua Fix docs type 1 year ago
usehandlers.lua Allow not passing force in ItemUsage events 1 year ago
worldeventhandlers.lua Use sol::optional for optional table instead of function overloading. 5 months ago