mirror of
				https://github.com/OpenMW/openmw.git
				synced 2025-11-04 06:26:39 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			28 lines
		
	
	
	
		
			553 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			28 lines
		
	
	
	
		
			553 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef OPENMW_ESM_DOORSTATE_H
 | 
						|
#define OPENMW_ESM_DOORSTATE_H
 | 
						|
 | 
						|
#include "objectstate.hpp"
 | 
						|
 | 
						|
namespace ESM
 | 
						|
{
 | 
						|
    // format 0, saved games only
 | 
						|
 | 
						|
    struct DoorState final : public ObjectState
 | 
						|
    {
 | 
						|
        int mDoorState = 0;
 | 
						|
 | 
						|
        void load (ESMReader &esm) override;
 | 
						|
        void save (ESMWriter &esm, bool inInventory = false) const override;
 | 
						|
 | 
						|
        DoorState& asDoorState() override
 | 
						|
        {
 | 
						|
            return *this;
 | 
						|
        }
 | 
						|
        const DoorState& asDoorState() const override
 | 
						|
        {
 | 
						|
            return *this;
 | 
						|
        }
 | 
						|
    };
 | 
						|
}
 | 
						|
 | 
						|
#endif
 |