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openmw/components
2024-12-09 17:23:17 +01:00
..
bgsm
bsa Clarify Fallout 4 next gen update BA2 version naming 2024-04-28 05:09:40 +03:00
bullethelpers Remove unused includes 2022-10-09 16:44:18 +02:00
compiler
config
contentselector
crashcatcher Use proper order for printf arguments 2024-07-28 20:08:02 +02:00
debug
detournavigator Limit RecastMeshManager range by active cell grid 2024-05-19 20:07:47 +02:00
esm Work around a regression in MSVC 2024-12-09 17:23:17 +01:00
esm3 Save interior fog bounds center to preserve rotation when expanding them 2024-11-24 11:49:33 +01:00
esm4 Support ESM4::Light with no spotlight data 2024-11-24 03:12:52 +03:00
esmloader Gets rid of most ESM::CellId 2023-04-03 14:16:05 +02:00
esmterrain
fallback
files Remove dead code 2024-11-14 22:16:05 +04:00
fontloader
fx
interpreter Exit with fatal error on duplicated instruction code 2024-06-28 22:24:24 +02:00
l10n
loadinglistener
lua
lua_ui
misc Use normalized path for correctMeshPath 2024-11-16 12:49:11 +01:00
myguiplatform Replace toNormalized by Normalized 2024-09-18 23:53:20 +02:00
navmeshtool
nif Merge branch 'nilightcolorcontroller' into 'master' 2024-12-02 16:40:05 +00:00
nifbullet
nifosg
platform
process
resource Merge branch 'vfs_normalized_path_22' into 'master' 2024-12-01 21:45:01 +00:00
sceneutil Merge branch 'precomputedbonematrices' into 'master' 2024-11-26 09:25:14 +00:00
sdlutil
serialization Add missing array include 2023-07-29 00:29:03 +02:00
settings
shader Don't expect TangentSpaceGenerator to work without texcoords 2024-10-24 13:36:49 +01:00
sqlite3 Minor header cleanup 2023-04-30 16:26:03 +02:00
std140
stereo
terrain Allow opting out of water culling (#7318) 2024-10-31 14:54:05 +03:00
testing
to_utf8
translation
version
vfs Forbid to use toNormalized for normalized path 2024-11-18 21:21:33 +01:00
widgets
CMakeLists.txt
doc.hpp