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* Handle culling of all sound sources in a separate function cull3DSound * Add two new settings Sound::sfx fade in duration and Sound::sfx fade out duration |
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benchmarks | ||
bsatool | ||
esmtool | ||
essimporter | ||
launcher | ||
mwiniimporter | ||
niftest | ||
opencs | ||
openmw | ||
openmw_test_suite | ||
wizard | ||
doc.hpp |