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areatype.hpp
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Add pathgrid to navmesh as off mesh connection
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2020-06-12 21:04:02 +02:00 |
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asyncnavmeshupdater.cpp
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Update same navmesh tile with limited frequency
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2020-05-01 18:05:58 +02:00 |
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asyncnavmeshupdater.hpp
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Update same navmesh tile with limited frequency
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2020-05-01 18:05:58 +02:00 |
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bounds.hpp
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Split makeNavMeshTileData
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2018-10-13 22:22:15 +03:00 |
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cachedrecastmeshmanager.cpp
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Support recast mesh rendering
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2020-03-14 09:38:24 +01:00 |
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cachedrecastmeshmanager.hpp
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Support recast mesh rendering
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2020-03-14 09:38:24 +01:00 |
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chunkytrimesh.cpp
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Add enums for area type and flags
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2018-10-13 22:16:32 +03:00 |
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chunkytrimesh.hpp
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Use callback to iterate over chunks
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2018-11-04 18:34:31 +03:00 |
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debug.cpp
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Unify streams usage to support non-ASCII paths (bug #5239)
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2020-01-03 07:10:17 +04:00 |
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debug.hpp
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Use status codes to handle navigator errors instead of exceptions
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2020-02-04 22:33:56 +01:00 |
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dtstatus.hpp
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Remove macroses to check recastnavigation functions result
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2018-10-13 22:22:15 +03:00 |
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exceptions.hpp
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Update NavMesh one by one tile in order from nearest to player
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2018-10-13 22:16:26 +03:00 |
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findrandompointaroundcircle.cpp
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Use status codes to handle navigator errors instead of exceptions
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2020-02-04 22:33:56 +01:00 |
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findrandompointaroundcircle.hpp
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Use navmesh to find wander destination outside pathgrid for ground based actors
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2020-01-21 00:01:06 +01:00 |
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findsmoothpath.cpp
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Move makeOsgVec3f() to settingsutils.hpp
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2019-02-28 20:03:42 +00:00 |
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findsmoothpath.hpp
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Use status codes to handle navigator errors instead of exceptions
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2020-02-04 22:33:56 +01:00 |
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flags.hpp
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Add pathgrid to navmesh as off mesh connection
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2020-06-12 21:04:02 +02:00 |
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gettilespositions.hpp
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Move makeOsgVec3f() to settingsutils.hpp
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2019-02-28 20:03:42 +00:00 |
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makenavmesh.cpp
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Add pathgrid to navmesh as off mesh connection
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2020-06-12 21:04:02 +02:00 |
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makenavmesh.hpp
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Make NavMeshCacheItem consistent
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2019-03-10 23:07:36 +03:00 |
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navigator.cpp
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Use navmesh to find wander destination outside pathgrid for ground based actors
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2020-01-21 00:01:06 +01:00 |
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navigator.hpp
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stop navmesh updates when ai off
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2020-06-13 00:22:28 +02:00 |
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navigatorimpl.cpp
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stop navmesh updates when ai off
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2020-06-13 00:22:28 +02:00 |
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navigatorimpl.hpp
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stop navmesh updates when ai off
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2020-06-13 00:22:28 +02:00 |
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navigatorstub.hpp
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stop navmesh updates when ai off
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2020-06-13 00:22:28 +02:00 |
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navmeshcacheitem.hpp
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Make NavMeshCacheItem consistent
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2019-03-10 23:07:36 +03:00 |
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navmeshdata.hpp
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Cache navmesh tiles
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2018-10-13 22:22:12 +03:00 |
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navmeshmanager.cpp
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Add pathgrid to navmesh as off mesh connection
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2020-06-12 21:04:02 +02:00 |
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navmeshmanager.hpp
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Add pathgrid to navmesh as off mesh connection
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2020-06-12 21:04:02 +02:00 |
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navmeshtilescache.cpp
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Report navigator stats
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2019-03-17 22:15:18 +03:00 |
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navmeshtilescache.hpp
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Fix C5204 warnings by adding default virtual destructors
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2020-03-26 14:49:12 +04:00 |
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objectid.hpp
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Specialize DetourNavigator::ObjectId ctor for pointers
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2020-04-13 20:48:34 +02:00 |
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offmeshconnection.hpp
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Add pathgrid to navmesh as off mesh connection
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2020-06-12 21:04:02 +02:00 |
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offmeshconnectionsmanager.hpp
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Add pathgrid to navmesh as off mesh connection
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2020-06-12 21:04:02 +02:00 |
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recastallocutils.hpp
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use c++11 std::align from <memory> (#2026)
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2018-11-08 17:38:09 +01:00 |
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recastglobalallocator.hpp
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Add global recast allocator to allocate temp buffers on stack
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2018-11-04 18:11:15 +03:00 |
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recastmesh.cpp
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Support recast mesh rendering
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2020-03-14 09:38:24 +01:00 |
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recastmesh.hpp
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Support recast mesh rendering
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2020-03-14 09:38:24 +01:00 |
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recastmeshbuilder.cpp
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Cast float to btScalar
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2020-05-13 18:44:11 +02:00 |
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recastmeshbuilder.hpp
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Support recast mesh rendering
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2020-03-14 09:38:24 +01:00 |
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recastmeshmanager.cpp
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Support recast mesh rendering
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2020-03-14 09:38:24 +01:00 |
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recastmeshmanager.hpp
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Support recast mesh rendering
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2020-03-14 09:38:24 +01:00 |
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recastmeshobject.cpp
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Update scaled objects in navigator
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2019-03-04 22:59:39 +03:00 |
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recastmeshobject.hpp
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Update scaled objects in navigator
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2019-03-04 22:59:39 +03:00 |
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recastmeshtiles.hpp
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Support recast mesh rendering
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2020-03-14 09:38:24 +01:00 |
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recasttempallocator.hpp
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use c++11 std::align from <memory> (#2026)
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2018-11-08 17:38:09 +01:00 |
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settings.cpp
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Update same navmesh tile with limited frequency
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2020-05-01 18:05:58 +02:00 |
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settings.hpp
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Update same navmesh tile with limited frequency
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2020-05-01 18:05:58 +02:00 |
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settingsutils.hpp
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Use custom steps size to make smooth path depending on half extents
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2019-03-08 22:33:34 +03:00 |
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sharednavmesh.hpp
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Cache navmesh tiles
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2018-10-13 22:22:12 +03:00 |
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status.hpp
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Use status codes to handle navigator errors instead of exceptions
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2020-02-04 22:33:56 +01:00 |
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tilebounds.hpp
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Use recastnavigation to find path
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2018-10-13 22:16:25 +03:00 |
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tilecachedrecastmeshmanager.cpp
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Use callback to handle changed tiles
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2020-04-25 17:56:41 +02:00 |
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tilecachedrecastmeshmanager.hpp
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Use callback to handle changed tiles
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2020-04-25 17:56:41 +02:00 |
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tileposition.hpp
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Use recastnavigation to find path
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2018-10-13 22:16:25 +03:00 |