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				| bsa | http to https for supported urls (#1625) | 2018-03-08 21:23:24 +01:00 | 
		
			
			
			
			
				| compiler | allow . and - in the name part of a begin script statement, but not at the beginning of a name. Fixes #4061 | 2018-01-12 16:37:06 +01:00 | 
		
			
			
			
			
				| config | Make hasMaster() behavior consistent with isGameFile() (fixes #3618) | 2018-03-28 15:43:51 +03:00 | 
		
			
			
			
			
				| contentselector | Assume Morrowind.esm dependency for dependency-less content addons (fixes #2829) | 2018-04-29 14:56:38 +03:00 | 
		
			
			
			
			
				| esm | Merged pull request #1702 | 2018-05-11 10:11:17 +02:00 | 
		
			
			
			
			
				| esmterrain | Some PVS-Studio and cppcheck fixes | 2018-04-18 12:36:10 +00:00 | 
		
			
			
			
			
				| fallback | Revert log spam | 2018-04-22 15:41:25 +00:00 | 
		
			
			
			
			
				| files | Removed escape_hash_filter::mPrevious, removed usage of boost::replace_all | 2017-11-11 22:58:02 +00:00 | 
		
			
			
			
			
				| fontloader | [Fix] Some PVS-Studio and cppcheck fixes | 2018-04-18 12:36:10 +00:00 | 
		
			
			
			
			
				| interpreter | More consistent wording of errors/warnings | 2017-03-04 21:48:31 +01:00 | 
		
			
			
			
			
				| loadinglistener | LoadingScreen: add support for important labels | 2015-12-15 21:16:20 +01:00 | 
		
			
			
			
			
				| misc | Fix crash when rollDice is called with 0. | 2018-04-21 16:46:36 +03:00 | 
		
			
			
			
			
				| myguiplatform | purge unnecessary imports | 2017-06-09 19:08:53 +02:00 | 
		
			
			
			
			
				| nif | Handle NiLookAtController (feature #4407) | 2018-04-29 09:24:13 +04:00 | 
		
			
			
			
			
				| nifbullet | removed the unnecessary comment | 2018-02-09 16:34:55 +01:00 | 
		
			
			
			
			
				| nifosg | Some PVS-Studio and cppcheck fixes | 2018-04-18 12:36:10 +00:00 | 
		
			
			
			
			
				| process |  |  | 
		
			
			
			
			
				| resource | Add NPC base skeleton files to the optimizer blacklist (Fixes #4159) | 2017-11-10 22:51:32 +00:00 | 
		
			
			
			
			
				| sceneutil | Merge branch 'osgshadow-test-vdsm' into osgshadow-test-dicking-around-with-cascading-shadow-maps | 2018-05-16 21:21:05 +01:00 | 
		
			
			
			
			
				| sdlutil | remove native GLESv* support, as it never worked; make things less complicated as result, fixed lighting.glsl to work with gl2es thanks to ptitSeb | 2018-03-27 20:20:40 +02:00 | 
		
			
			
			
			
				| settings | http to https for supported urls (#1625) | 2018-03-08 21:23:24 +01:00 | 
		
			
			
			
			
				| shader | Make suspending viewer threads the responsibility of the caller, not the shader manager. | 2017-12-17 23:55:19 +00:00 | 
		
			
			
			
			
				| terrain | Replace a dynamic cast with string comarison | 2018-03-01 14:37:11 +00:00 | 
		
			
			
			
			
				| to_utf8 | Fix typo in a comment | 2015-12-10 00:15:55 +01:00 | 
		
			
			
			
			
				| translation | purge unnecessary imports | 2017-06-09 19:08:53 +02:00 | 
		
			
			
			
			
				| version | Allow getting available version information even when clone is shallow | 2017-03-07 21:53:49 +01:00 | 
		
			
			
			
			
				| vfs | Ignore duplicate data directories to work around the fallout of (Fixes #3557) | 2018-01-14 00:25:20 +00:00 | 
		
			
			
			
			
				| widgets | Add an option to disable GUI keyboard navigation (Bug #4333) | 2018-03-08 23:39:35 +00:00 | 
		
			
			
			
			
				| CMakeLists.txt | Merge upstream. | 2018-05-11 19:15:04 +01:00 | 
		
			
			
			
			
				| doc.hpp |  |  |