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openmw/apps/openmw/mwinput
2021-07-30 23:24:53 +02:00
..
actionmanager.cpp Minor code cleanup 2021-07-22 15:15:41 +02:00
actionmanager.hpp Restore Gamepad Zooming 2020-08-04 06:04:59 +00:00
actions.hpp Split actions enum to the separate file 2020-05-09 11:27:02 +04:00
bindingsmanager.cpp Fix memory leak in MWInput 2021-01-24 15:22:36 +00:00
bindingsmanager.hpp Fix memory leak in MWInput 2021-01-24 15:22:36 +00:00
controllermanager.cpp Validate GUI scaling and place it to the launcher 2021-04-15 15:18:32 +04:00
controllermanager.hpp Validate GUI scaling and place it to the launcher 2021-04-15 15:18:32 +04:00
controlswitch.cpp Change rotateObject() to take a osg::Vec3f argument instead of 3 floats 2021-07-30 23:24:53 +02:00
controlswitch.hpp Add missing include 2020-05-09 11:28:30 +04:00
inputmanagerimp.cpp Trim even more 2021-04-30 20:11:41 +02:00
inputmanagerimp.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
keyboardmanager.cpp Interactions between LuaManager and other parts of OpenMW 2021-07-09 20:24:56 +02:00
keyboardmanager.hpp Trim even more 2021-04-30 20:11:41 +02:00
mousemanager.cpp Do not trigger in-game bindings via mouse buttons when controls are disabled (bug #6047) 2021-05-17 12:23:56 +04:00
mousemanager.hpp Validate GUI scaling and place it to the launcher 2021-04-15 15:18:32 +04:00
sdlmappings.cpp Formatting changes 2020-05-09 11:27:02 +04:00
sdlmappings.hpp Move all OICS handling to the separate file 2020-05-09 11:27:02 +04:00
sensormanager.cpp Fix inverted preview rotation when using controller 2020-07-19 18:21:40 +02:00
sensormanager.hpp Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00