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actionmanager.cpp
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Minor code cleanup
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2021-07-22 15:15:41 +02:00 |
actionmanager.hpp
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Restore Gamepad Zooming
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2020-08-04 06:04:59 +00:00 |
actions.hpp
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Split actions enum to the separate file
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2020-05-09 11:27:02 +04:00 |
bindingsmanager.cpp
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Fix memory leak in MWInput
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2021-01-24 15:22:36 +00:00 |
bindingsmanager.hpp
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Fix memory leak in MWInput
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2021-01-24 15:22:36 +00:00 |
controllermanager.cpp
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Validate GUI scaling and place it to the launcher
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2021-04-15 15:18:32 +04:00 |
controllermanager.hpp
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Validate GUI scaling and place it to the launcher
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2021-04-15 15:18:32 +04:00 |
controlswitch.cpp
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Change rotateObject() to take a osg::Vec3f argument instead of 3 floats
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2021-07-30 23:24:53 +02:00 |
controlswitch.hpp
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Add missing include
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2020-05-09 11:28:30 +04:00 |
inputmanagerimp.cpp
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Trim even more
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2021-04-30 20:11:41 +02:00 |
inputmanagerimp.hpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |
keyboardmanager.cpp
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Interactions between LuaManager and other parts of OpenMW
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2021-07-09 20:24:56 +02:00 |
keyboardmanager.hpp
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Trim even more
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2021-04-30 20:11:41 +02:00 |
mousemanager.cpp
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Do not trigger in-game bindings via mouse buttons when controls are disabled (bug #6047)
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2021-05-17 12:23:56 +04:00 |
mousemanager.hpp
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Validate GUI scaling and place it to the launcher
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2021-04-15 15:18:32 +04:00 |
sdlmappings.cpp
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Formatting changes
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2020-05-09 11:27:02 +04:00 |
sdlmappings.hpp
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Move all OICS handling to the separate file
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2020-05-09 11:27:02 +04:00 |
sensormanager.cpp
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Fix inverted preview rotation when using controller
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2020-07-19 18:21:40 +02:00 |
sensormanager.hpp
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Mark overrided methods by override keyword
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2020-10-16 22:18:54 +04:00 |