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openmw/components/detournavigator/navigatorutils.cpp

81 lines
3.5 KiB
C++

#include "navigatorutils.hpp"
#include "debug.hpp"
#include "findrandompointaroundcircle.hpp"
#include "navigator.hpp"
#include "raycast.hpp"
#include <components/debug/debuglog.hpp>
namespace DetourNavigator
{
std::optional<osg::Vec3f> findRandomPointAroundCircle(const Navigator& navigator, const AgentBounds& agentBounds,
const osg::Vec3f& start, const float maxRadius, const Flags includeFlags, float (*prng)())
{
const auto navMesh = navigator.getNavMesh(agentBounds);
if (!navMesh)
return std::nullopt;
const Settings& settings = navigator.getSettings();
const auto locked = navMesh->lock();
const auto result = DetourNavigator::findRandomPointAroundCircle(locked->getQuery(),
toNavMeshCoordinates(settings.mRecast, agentBounds.mHalfExtents),
toNavMeshCoordinates(settings.mRecast, start), toNavMeshCoordinates(settings.mRecast, maxRadius),
includeFlags, prng);
if (!result)
return std::nullopt;
return std::optional<osg::Vec3f>(fromNavMeshCoordinates(settings.mRecast, *result));
}
std::optional<osg::Vec3f> raycast(const Navigator& navigator, const AgentBounds& agentBounds,
const osg::Vec3f& start, const osg::Vec3f& end, const Flags includeFlags)
{
const auto navMesh = navigator.getNavMesh(agentBounds);
if (navMesh == nullptr)
return std::nullopt;
const Settings& settings = navigator.getSettings();
const auto locked = navMesh->lock();
const auto result = DetourNavigator::raycast(locked->getQuery(),
toNavMeshCoordinates(settings.mRecast, agentBounds.mHalfExtents),
toNavMeshCoordinates(settings.mRecast, start), toNavMeshCoordinates(settings.mRecast, end), includeFlags);
if (!result)
return std::nullopt;
return fromNavMeshCoordinates(settings.mRecast, *result);
}
std::optional<osg::Vec3f> findNearestNavMeshPosition(const Navigator& navigator, const AgentBounds& agentBounds,
const osg::Vec3f& position, const osg::Vec3f& searchAreaHalfExtents, const Flags includeFlags)
{
const auto navMesh = navigator.getNavMesh(agentBounds);
if (navMesh == nullptr)
return std::nullopt;
const auto& settings = navigator.getSettings();
const osg::Vec3f navMeshPosition = toNavMeshCoordinates(settings.mRecast, position);
const auto lockedNavMesh = navMesh->lockConst();
dtNavMeshQuery navMeshQuery;
if (const dtStatus status
= navMeshQuery.init(&lockedNavMesh->getImpl(), settings.mDetour.mMaxNavMeshQueryNodes);
dtStatusFailed(status))
{
Log(Debug::Error) << "Failed to init dtNavMeshQuery for findNearestNavMeshPosition: "
<< WriteDtStatus{ status };
return std::nullopt;
}
dtQueryFilter queryFilter;
queryFilter.setIncludeFlags(includeFlags);
osg::Vec3f nearestNavMeshPos;
const osg::Vec3f endPolyHalfExtents = toNavMeshCoordinates(settings.mRecast, searchAreaHalfExtents);
dtPolyRef polyRef;
if (const dtStatus status = navMeshQuery.findNearestPoly(
navMeshPosition.ptr(), endPolyHalfExtents.ptr(), &queryFilter, &polyRef, nearestNavMeshPos.ptr());
dtStatusFailed(status) || polyRef == 0)
{
return std::nullopt;
}
return fromNavMeshCoordinates(settings.mRecast, nearestNavMeshPos);
}
}