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openmw/components
Bo Svensson 7c50f823d8
devirtualises BSAFile (#3161)
Currently, Open MW's basic file access speed is limited by a peculiar layer of virtualisation in BSAFile's interface. This PR removes such virtualisation by properly separating BSAFile from CompressedBSAFile in low level contexts.
2021-10-11 10:09:48 +02:00
..
bsa devirtualises BSAFile (#3161) 2021-10-11 10:09:48 +02:00
bullethelpers
compiler Parse local variables sharing a name with a function as variables 2021-10-06 21:27:08 +02:00
config
contentselector Allow creating omwaddons without a dependency on an omwgame 2021-09-26 17:44:28 +02:00
crashcatcher Fix MSVC's C4267 warnings 2021-05-12 10:34:39 +04:00
debug
detournavigator Fix MSVC warnings about local variables redeclaration (#3130) 2021-09-29 09:36:05 +02:00
esm Overhaul magic effects to work with onApply and onEnd events 2021-09-29 19:25:10 +02:00
esmterrain
fallback
files Add tests for openmw options 2021-10-05 22:51:12 +02:00
fontloader
interpreter
loadinglistener
lua Merge branch 'lua_transform' into 'master' 2021-10-06 09:21:21 +00:00
misc Use common function for sync and async case. Now both cases follow the 2021-10-05 15:44:20 +02:00
myguiplatform converts remaining osg::NodeCallback (#3147) 2021-10-05 14:21:12 +02:00
nif
nifbullet
nifosg fixes coverity-ci warning 2021-10-06 10:04:03 +00:00
process
queries
resource use StateSet define for translucentFramebuffer (#3138) 2021-10-05 14:37:08 +02:00
sceneutil optimises riggeometry.cpp (#3165) 2021-10-10 18:37:34 +02:00
sdlutil
settings
shader use StateSet define for translucentFramebuffer (#3138) 2021-10-05 14:37:08 +02:00
terrain converts remaining osg::NodeCallback (#3147) 2021-10-05 14:21:12 +02:00
to_utf8
translation
version
vfs devirtualises BSAFile (#3161) 2021-10-11 10:09:48 +02:00
widgets
CMakeLists.txt
doc.hpp