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openmw/components/nif
scrawl 9b27ec4945 Remove redundant and ambiguous NiNode::makeBone()
Ambiguous because a skeleton can have multiple skinned meshes, with their own bone weights/bind matrix each.
2017-02-26 22:39:23 +01:00
..
base.hpp
controlled.cpp
controlled.hpp
controller.cpp
controller.hpp
data.cpp Remove redundant and ambiguous NiNode::makeBone() 2017-02-26 22:39:23 +01:00
data.hpp
effect.cpp
effect.hpp Implement support for sphere map NiTextureEffects (Fixes #1827) 2016-02-24 21:06:41 +01:00
extra.cpp
extra.hpp NIF reader cleanup: move definitions to cpp file 2015-02-22 19:17:28 +01:00
niffile.cpp
niffile.hpp
nifkey.hpp
nifstream.cpp
nifstream.hpp
niftypes.hpp Remove redundant Transform nodes for TriShapes/ParticleSystems with an identity transform 2015-06-15 02:06:04 +02:00
node.cpp
node.hpp Remove redundant and ambiguous NiNode::makeBone() 2017-02-26 22:39:23 +01:00
property.cpp
property.hpp
record.hpp Implement NiSphericalCollider (Closes #3644) 2016-12-06 01:32:13 +01:00
recordptr.hpp