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Note that Ogre's ColourInterpolator has a maximum of six color stages. This seems to be fine so far, but if we want anything better, we'll need a custom affector for it. |
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.. | ||
tests | ||
material.cpp | ||
material.hpp | ||
mesh.cpp | ||
mesh.hpp | ||
ogrenifloader.cpp | ||
ogrenifloader.hpp | ||
skeleton.cpp | ||
skeleton.hpp |