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63 lines
1.3 KiB
ReStructuredText
63 lines
1.3 KiB
ReStructuredText
Stereo Settings
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###############
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stereo enabled
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--------------
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:Type: boolean
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:Range: True/False
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:Default: False
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Enable/disable stereo view. This setting is ignored in VR.
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multiview
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---------
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:Type: boolean
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:Range: True/False
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:Default: False
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If enabled, OpenMW will use the GL_OVR_MultiView and GL_OVR_MultiView2 extensions where possible.
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shared shadow maps
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------------------
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:Type: boolean
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:Range: True/False
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:Default: True
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May accelerate the BruteForce method when shadows are enabled.
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allow display lists for multiview
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---------------------------------
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:Type: boolean
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:Range: True/False
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:Default: True
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If false, OpenMW-VR will disable display lists when using multiview. Necessary on some buggy drivers, but may incur a slight performance penalty.
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use custom view
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---------------
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:Type: boolean
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:Range: True/False
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:Default: False
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If false, the default OSG horizontal split will be used for stereo.
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If true, the config defined in the [Stereo View] settings category will be used.
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.. note::
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This option is ignored in VR, and exists primarily for debugging purposes
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use custom eye resolution
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-------------------------
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:Type: boolean
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:Range: True/False
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:Default: False
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If true, overrides rendering resolution for each eye.
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.. note::
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This option is ignored in VR, and exists primarily for debugging purposes
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