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openmw/components/esm
2016-12-09 19:55:26 -07:00
..
activespells.cpp
activespells.hpp
aipackage.cpp
aipackage.hpp
aisequence.cpp
aisequence.hpp
animationstate.cpp Do not use architecture dependent type size_t in esm format (Fixes #3633) 2016-11-22 15:47:06 +01:00
animationstate.hpp
attr.cpp Handle werewolf stats 2013-08-09 05:14:58 -07:00
attr.hpp
cellid.cpp Replace "sys::default" with ESM::CellId::sDefaultWorldspace 2016-07-02 19:48:11 +02:00
cellid.hpp
cellref.cpp Added new method and variable to track float remainders of disintegration effections 2016-12-09 19:48:56 -07:00
cellref.hpp
cellstate.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
cellstate.hpp
containerstate.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
containerstate.hpp
controlsstate.cpp Save controls state (Fixes #3598) 2016-10-20 02:12:01 +02:00
controlsstate.hpp
creaturelevliststate.cpp Feature #32: Implement respawn for containers, creatures and NPCs 2014-05-17 09:09:00 +02:00
creaturelevliststate.hpp
creaturestate.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
creaturestate.hpp
creaturestats.cpp Assume mDeathAnimationFinished is true for older save files 2016-06-12 19:46:00 +02:00
creaturestats.hpp
custommarkerstate.cpp ESSImport: convert custom map markers, not working for interiors yet 2015-01-19 09:29:21 +01:00
custommarkerstate.hpp
debugprofile.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
debugprofile.hpp
defs.hpp
dialoguestate.cpp
dialoguestate.hpp
doorstate.cpp Savegame: store door movement state (Closes #747) 2014-05-15 09:54:10 +02:00
doorstate.hpp
effectlist.cpp Don't rely on subrecord order part 2 2015-02-12 05:43:22 +01:00
effectlist.hpp
esmcommon.hpp
esmreader.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
esmreader.hpp
esmwriter.cpp
esmwriter.hpp
filter.cpp
filter.hpp
fogstate.cpp Savegame: store fog of war (Closes #1177) 2014-05-11 02:07:58 +02:00
fogstate.hpp
globalmap.cpp Fix global map markers being duplicated when cell is visited again 2014-09-26 16:51:48 +02:00
globalmap.hpp
globalscript.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
globalscript.hpp
inventorystate.cpp Fix shadowing warnings 2016-08-29 12:20:00 +02:00
inventorystate.hpp
journalentry.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
journalentry.hpp
loadacti.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadacti.hpp
loadalch.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadalch.hpp
loadappa.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadappa.hpp
loadarmo.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadarmo.hpp
loadbody.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadbody.hpp
loadbook.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadbook.hpp
loadbsgn.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadbsgn.hpp
loadcell.cpp Replace "sys::default" with ESM::CellId::sDefaultWorldspace 2016-07-02 19:48:11 +02:00
loadcell.hpp
loadclas.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadclas.hpp
loadclot.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadclot.hpp
loadcont.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadcont.hpp
loadcrea.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadcrea.hpp
loaddial.cpp Minor cleanup 2016-05-15 16:38:04 +02:00
loaddial.hpp
loaddoor.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loaddoor.hpp
loadench.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadench.hpp
loadfact.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadfact.hpp
loadglob.cpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 2015-07-22 19:26:00 +03:00
loadglob.hpp
loadgmst.cpp
loadgmst.hpp
loadinfo.cpp Minor cleanup 2016-05-15 16:38:04 +02:00
loadinfo.hpp
loadingr.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadingr.hpp
loadland.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadland.hpp
loadlevlist.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadlevlist.hpp
loadligh.cpp
loadligh.hpp
loadlock.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadlock.hpp
loadltex.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadltex.hpp
loadmgef.cpp
loadmgef.hpp
loadmisc.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadmisc.hpp
loadnpc.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadnpc.hpp
loadpgrd.cpp Move pathgrid abstraction handling to save code. 2016-05-26 22:11:27 -04:00
loadpgrd.hpp
loadprob.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadprob.hpp
loadrace.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadrace.hpp
loadregn.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadregn.hpp
loadrepa.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadrepa.hpp
loadscpt.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadscpt.hpp
loadskil.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadskil.hpp
loadsndg.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadsndg.hpp
loadsoun.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadsoun.hpp
loadspel.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadspel.hpp
loadsscr.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadsscr.hpp
loadstat.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadstat.hpp
loadtes3.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadtes3.hpp
loadweap.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadweap.hpp
locals.cpp
locals.hpp
magiceffects.cpp
magiceffects.hpp
npcstate.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
npcstate.hpp
npcstats.cpp Initialize mSpecIncreases in ESM::NpcStats::load 2016-06-26 15:16:32 +02:00
npcstats.hpp
objectstate.cpp Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
objectstate.hpp
player.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
player.hpp
projectilestate.cpp
projectilestate.hpp
queststate.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
queststate.hpp
quickkeys.cpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
quickkeys.hpp
records.hpp
savedgame.cpp
savedgame.hpp
spelllist.cpp Don't rely on subrecord order part 2 2015-02-12 05:43:22 +01:00
spelllist.hpp
spellstate.cpp Implement effect removal for abilities (Fixes #3455) 2016-07-01 18:50:28 +02:00
spellstate.hpp
statstate.cpp Instantiate struct as a struct 2015-07-09 22:45:25 +02:00
statstate.hpp
stolenitems.cpp
stolenitems.hpp
transport.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
transport.hpp
util.hpp
variant.cpp ESSImport: convert script local variables 2015-01-24 16:45:36 +01:00
variant.hpp
variantimp.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
variantimp.hpp
weatherstate.cpp Refactor weather transitions to act more like MW 2015-08-26 22:59:21 -05:00
weatherstate.hpp